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Thread: The Terran players thread

  1. #91

    Default Re: The Terran players thread

    The thor without 250mm strike cannon took out 590hp out of a rax in 6 seconds
    How did you measure this?
    "When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C. S. Lewis

    "You simply cannot design a mechanic today to mimic the behaviour of a 10-year old mechanic that you removed because nearly nobody would like them today." - Norfindel, on the Macro Mechanics

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  2. #92

    Default Re: The Terran players thread

    Quote Originally Posted by Nicol Bolas View Post
    How did you measure this?
    By attacking 2 raxes with 2 thors one with special ability one with normal attack,and of course i started the 250mm cannon 1 first,then ordered the other thor to attack....how else?

  3. #93

    Default Re: The Terran players thread

    Current build I use vs toss

    1 rax expand into 4 rax marine.

    (yes this is the morrow build for you TLers)


    Check out the replay, i dont really know what the hell the toss was doing but this is a pretty safe build!
    Last edited by Islandsnake; 05-25-2010 at 10:17 PM.
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  4. #94

    Default Re: The Terran players thread

    i suspect that test was made with significant attack upgrades. am i right arthas? ... the cannons certainly feel worthwhile to use ingame, so yeah...

    Vs protoss as in other MU's im doing a whole lot of reaper harass lately, and i mean early; 9 rax 9 refinery 10 depot to get that first techlab and the first few reapers out asap (# of reapers depending on how well im doing and if / when he has a stalker out.

    if that doesnt deal enough damage, im in a rough spot, regardless, from then on its all about infantry.. its pretty straightforward.

    it feels important to know if hes sticking with all basic gateway units + immortals or if hes mixing in colossi - so you can meet that with enough vikings.

    something i'd like to try is Thor for stunning cannons vs Colossus. but what makes more sense is clearly MMM + ghost & vikings.

    my ranking got reset and im doing well with terran since, but vs P might be my weakest - when the harass doesnt work well.. its a macro-intensive MU, but im getting better at that quite fast.
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  5. #95
    Pandonetho's Avatar SC:L Addict
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    Default Re: The Terran players thread

    By attacking 2 raxes with 2 thors one with special ability one with normal attack,and of course i started the 250mm cannon 1 first,then ordered the other thor to attack....how else?
    Smells like you're either lying or you just did it wrong. I did the test myself just now.

    2 Thors with 250 mm strike cannons kill a barracks faster than 2 Thors using their normal attack WITH 1 attack upgrade. And I let the 2 Thors using the normal attack... attack first.

    Edit: I just did the test again, with level 2 upgraded Thors. Once again, 250 mm strike cannons win first.

    Edit 2: I just did the test... again... with lvl 3 upgraded Thors. 3 Thors using strike cannons on a command center kill it faster than 3 lvl 3 weapons Thors do.

    Conclusion: No, the Thor's regular attack does not do higher DPS than its strike cannons.

    Clarification: I want to clarify however, that I used the Thor's regular attack only before the actual strike cannons fired, not taking into account the preparation time for using the strike cannons. If I attack with the Thors first and then ACTIVATE the ability on the Barracks or Command Center, they die nearly at the exact same time. Mind you this is with lvl 3 weapons though.

    Another Edit: I did another test. I took 4 thors, and told 1 to attack a Thor normally, and another to use its strike cannons on the 4th Thor. I started them from equal distances apart so that both attacking Thors had to walk into range to attack/use the ability. The strike cannon Thor killed his target first, while the lvl 3 weapons Thor came in a close second. I think this settles the dispute.
    Last edited by Pandonetho; 04-16-2010 at 07:02 PM.

  6. #96

    Default Re: The Terran players thread

    does anyone else think they should lower the prep time for the stun ability? whenever i use it in a battle the thor goes down before it even starts firing.

  7. #97
    rdragon87's Avatar Junior Member
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    Default Re: The Terran players thread

    Quote Originally Posted by imdrunkontea View Post
    does anyone else think they should lower the prep time for the stun ability? whenever i use it in a battle the thor goes down before it even starts firing.
    That or increase the spell's range considerably.
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  8. #98

    Default Re: The Terran players thread

    does anyone else think they should lower the prep time for the stun ability? whenever i use it in a battle the thor goes down before it even starts firing.
    Yes, and the prep time is pretty much the only thing keeping Thor drops from being auto-win and auto-map control. Hatcheries only have 1250 Hp; killing them in like 5 seconds with 2 Thors is hard enough to stop as is.
    "When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C. S. Lewis

    "You simply cannot design a mechanic today to mimic the behaviour of a 10-year old mechanic that you removed because nearly nobody would like them today." - Norfindel, on the Macro Mechanics

    "We want to focus the player on making interesting choices and not just a bunch of different klicks." - Dustin Browder

    StarCraft 2 Beta Blog

  9. #99

    Default Re: The Terran players thread

    Quote Originally Posted by Nicol Bolas View Post
    Yes, and the prep time is pretty much the only thing keeping Thor drops from being auto-win and auto-map control. Hatcheries only have 1250 Hp; killing them in like 5 seconds with 2 Thors is hard enough to stop as is.
    Because one less second is really going to change that?

  10. #100

    Default Re: The Terran players thread

    Because one less second is really going to change that?
    A lot can happen in one second. Like 20 Speedlings descending upon them.
    "When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C. S. Lewis

    "You simply cannot design a mechanic today to mimic the behaviour of a 10-year old mechanic that you removed because nearly nobody would like them today." - Norfindel, on the Macro Mechanics

    "We want to focus the player on making interesting choices and not just a bunch of different klicks." - Dustin Browder

    StarCraft 2 Beta Blog

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