
Originally Posted by
Blazur
So far my experience playing the beta has been unimpressive. After going 4-6 in 1v1 placement matches I got dropped into about 30 bronze, and then losing a handful of matches dropped me right down to about 60.
My problem seems to be with macro and spending resources as quickly as they're gained in this game. I've always been more of a micro player and tend to get burned out when the game lasts longer.
The biggest frustration I have with this game right now is the fact that competitive games rarely seem to go past tier one. Usually it's one decisive battle that ends the game early on, and without proper scouting if you unlucky get faced off against the wrong hard counter then you get crushed. Protoss seems to be at a huge disadvantage when it comes to scouting Terran with how easily then can turtle up.
I think one of the biggest appeals with StarCraft is how much learning goes into the game. I find myself spending much of my free time reflecting back on lost games to analyze what could have been done better, or considering new strategies which might surprise players. The post-game analysis does a great job of capturing build orders, which players can study to hone their timings. I give the team a lot of credit for this aspect of B.NET. Although it seems this screen sometimes gets cut short and doesn't capture all the items in a given game?