While playing Starcraft 1 yeah but for Starcraft 2 I don't know yet. Especially when I do a TvP, I'm almost shaking sometimes. The main reason is because of how much pressure is put on me to accomplish the tasks I must do to win under the small laps of time I have. Place mines there, siege/unsiege there and make sure you have a good tank placement, build scv, build tanks + vultures, don't forget to upgrade, don't forget to make sure the guy is not sneaking on you with an arbiter, etc. The fact that the UI is poor makes it even more challenging. To be honest, I started going back to the old Goliaths + Tanks instead of vulture + tanks because of how APM demanding and stressful the latter is. The strategy still works pretty decently at D+/C- (and under) levels if you keep your macro up.




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