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Thread: The Reason Why Lurker Was Removed

  1. #51

    Default Re: The Reason Why Lurker Was Removed

    If the Lurker was to come back it would need a new role. For reasons already stated stationary aoe cant work.

  2. #52

    Default Re: The Reason Why Lurker Was Removed

    Then we should find a new role for it. Lurkers are iconic.

  3. #53

    Default Re: The Reason Why Lurker Was Removed

    Quote Originally Posted by ArcherofAiur View Post
    If the Lurker was to come back it would need a new role. For reasons already stated stationary aoe cant work.
    What reasons were those again...?

    That the Baneling and Ultralisk have AoE as well?

    What does it being stationary have to do with anything?


    The Mother of all Queens!

    Thanks to Dynamik- for the signature!

  4. #54

    Default Re: The Reason Why Lurker Was Removed

    Iconic units are bringing this game down =(
    You could call nearly all the SC1 units iconic.

    Zerg need something new to replace the Lurker!

  5. #55

    Default Re: The Reason Why Lurker Was Removed

    Quote Originally Posted by Asfastasican View Post
    I'll say it once and I'll say it again, if they brought back the defiler, all would be well. Just tone the abilities as needed.

    Plague would be fun to use against mass Hydras as well. Not to mention that Dark Swarm would be even better.
    Ah great, another returning zerg unit. yay *sarcasm*

    Quote Originally Posted by ManjiSanji View Post
    Iconic units are bringing this game down =(
    You could call nearly all the SC1 units iconic.

    Zerg need something new to replace the Lurker!
    Agreed.
    Find Humanity ... Assimilate ... Learn ... Evolve.

  6. #56

    Default Re: The Reason Why Lurker Was Removed

    Yeah well the problem is not that the lurker is gone, but so far there is no replace for it. No unit can actually fill the role that the Lurker had. So all that we can do is to think how the lurker can be better, so it comes back.
    Waiting...

    The damned will return...

  7. #57

    Default Re: The Reason Why Lurker Was Removed

    I have nothing against new units, but zerg feels too far away from the original zergs.

    Theres not too many classic zerg units.

    Not counting workers and supply providers, theres:
    Zergling, Hydralisk, Mutalisk, Ultralisk

    Terrans are almost worse, i miss some of the old school units.

  8. #58

    Default Re: The Reason Why Lurker Was Removed

    Quote Originally Posted by Gurluash View Post
    I have nothing against new units, but zerg feels too far away from the original zergs.

    Theres not too many classic zerg units.

    Not counting workers and supply providers, theres:
    Zergling, Hydralisk, Mutalisk, Ultralisk

    Terrans are almost worse, i miss some of the old school units.
    Well, the Corruptor is still an AtA unit, like the old devourer was. The Brood lord is the AtG unit, like the the old guardian was. The baneling is the suicidal unit, like the infested terran was. Of course they work in a different way, but they feel more like improved old units, than new ones, like the roach.
    Waiting...

    The damned will return...

  9. #59

    Default Re: The Reason Why Lurker Was Removed

    Quote Originally Posted by KadajSouba View Post
    Well, the Corruptor is still an AtA unit, like the old devourer was. The Brood lord is the AtG unit, like the the old guardian was. The baneling is the suicidal unit, like the infested terran was. Of course they work in a different way, but they feel more like improved old units, than new ones, like the roach.
    I don't really see how the baneling is all that much like the Infested Terran... other than being a sapper. And the Corruptor... isn't really anything like the Devourer at all. I don't get why everyone keeps acting as if this is a given... o_0

    I mean the Corruptor has about as much in common with the Devourer as it does with the Valkyrie.


    The Mother of all Queens!

    Thanks to Dynamik- for the signature!

  10. #60

    Default Re: The Reason Why Lurker Was Removed

    Quote Originally Posted by Gurluash View Post
    I have nothing against new units, but zerg feels too far away from the original zergs.

    Theres not too many classic zerg units.

    Not counting workers and supply providers, theres:
    Zergling, Hydralisk, Mutalisk, Ultralisk

    Terrans are almost worse, i miss some of the old school units.
    Than play single player when it comes out.

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