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Thread: What happened to the innovation?

  1. #141
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    Default Re: What happened to the innovation?

    I don't understand some views.
    For me if SC2 was SC1 in 3D it would suck. I would have waited 12 years to play the same game, with same strategies, same metagame, same style, same everything. But its not, its not even SC 1.5. If it was SC 1.5 it would still suck for me.
    Heck I find Bioshock 2 to be really boring and stupid, while i liked Bioshock 1 very much, but Bio2 just didn't click with me, maybe no new stuff in it, maybe it had weak story or whatever but I just didn't complete it. Played 1 hour the first day, got bored left it to play tomorrow. Played 2 hours tomorrow and it was very boring and i left it.
    So innovation and new stuff means a lot to me.

    That said I feel SC2 has enough new and innovative stuff, as well as old and iconic stuff to really represent SC1, but at the same time feel different, have new strategies and way to go about the game.

    I mean why don't I follow C&C? I have played all C&C and Red alert games, but I'm not following them. Its because while they are okay, they are not great, they are not too interesting and get old very quick. That's why whether C&C or Supreme commander are full of innovation or none at all, I don't care. I will play it, if i like it great, if not I don't go on forums and stuff talking and whining about no innovation or too much innovation or whatever.

    I feel some people here are really forcing themselves to like SC1 and thus SC2, when they in fact are not geared towards this kind of game and would be better off searching for other games that suit their style more.

  2. #142

    Default Re: What happened to the innovation?

    Quote Originally Posted by Shadow Archon View Post
    There is no need for fixing, but there is always room for improvement. More innovative maps would be nice.
    mhm.

    Lets review the feedback for the 2v2 map set in Shakuras

    "WORST MAP EVER SHOULDNT BE IN COMPETITIVE PLAY COOL SINGLE PLAYER LEVEL" is the uniform opinion on the -bnet forums.

  3. #143

    Default Re: What happened to the innovation?

    Quote Originally Posted by newcomplex View Post
    mhm.

    Lets review the feedback for the 2v2 map set in Shakuras

    "WORST MAP EVER SHOULDNT BE IN COMPETITIVE PLAY COOL SINGLE PLAYER LEVEL" is the uniform opinion on the -bnet forums.
    Which Shakuras map? The Fortress or the plain?

  4. #144

    Default Re: What happened to the innovation?

    Quote Originally Posted by Shadow Archon View Post
    Which Shakuras map? The Fortress or the plain?
    Fortress.

  5. #145

    Default Re: What happened to the innovation?

    Quote Originally Posted by newcomplex View Post
    Fortress.
    Whats so wrong about it? You have to accommodate your strategy to the map since both players are right by each other. It was just like Friends was for Starcraft 1. If they try their old strategy, it won't work. I like the map, especially if its a Free for all.
    Last edited by Shadow Archon; 03-14-2010 at 04:00 PM.

  6. #146

    Default Re: What happened to the innovation?

    Quote Originally Posted by Shadow Archon View Post
    Whats so wrong about it? You have to accommodate your strategy to the map since both players are right by each other. It was just like Friends was for Starcraft 1. If they try there old strategy, it won't work. I like the map, especially if its a Free for all.
    I have no idea, but nobody likes it. Besides me and you, apparently. And apparently, the design is "innovative" (ie:different)

  7. #147

    Default Re: What happened to the innovation?

    Quote Originally Posted by newcomplex View Post
    I have no idea, but nobody likes it. Besides me and you, apparently. And apparently, the design is "innovative" (ie:different)
    Just because a map is different, doesn't mean its bad.

  8. #148

    Default Re: What happened to the innovation?

    Quote Originally Posted by Shadow Archon View Post
    Just because a map is different, doesn't mean its bad.
    Well, starcraft balance is as map centric as it is unit centric, so a certain degree of homogenization needs to be present on all of them. (aka: Ramps on all 1v1 maps)

  9. #149

    Default Re: What happened to the innovation?

    Quote Originally Posted by newcomplex View Post
    Well, starcraft balance is as map centric as it is unit centric, so a certain degree of homogenization needs to be present on all of them. (aka: Ramps on all 1v1 maps)
    Some maps shouldn't have ramps though. You don't need homogenization. There can be a group of maps that follow the ramps, and there can be some maps with no ramps, and there can be some maps where your on an island. Different strategies for each map would be needed, making it different. I love that about Starcraft.

  10. #150

    Default Re: What happened to the innovation?

    Quote Originally Posted by Shadow Archon View Post
    Some maps shouldn't have ramps though. You don't need homogenization. There can be a group of maps that follow the ramps, and there can be some maps with no ramps, and there can be some maps where your on an island. Different strategies for each map would be needed, making it different. I love that about Starcraft.
    Yeah those would all suck for ladder maps.

    #1 Terran almost always loose
    #2 Terran almost always win.

    oks.

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