Are banelings being factored into this 'triangle' of death? Don't they play an important role as anti-lings?
05-11-2009, 02:36 PM
#51
Are banelings being factored into this 'triangle' of death? Don't they play an important role as anti-lings?
05-11-2009, 03:31 PM
#52
Well, let's see.
Assuming the Hydralisk has the same, or very similar stats to SC1, now that they are tier 1 again. You can get about the same number of Hydralisks as they get roaches, depending on the cost of the Roach Warren vs the Hydralisk Den.
Hydralisks do 10 damage a hit. So you need at least 10 hydralisks to kill the roaches in a single volley. Roaches do 16 damage a hit, so you need about 7 to kill a hydralisk in a single volley. But Hydralisks have double the range, are smaller (I think?) and move faster (I think?). So they have those advantages, their DPS will probably be overall higher.
It probably works similarly to Stalkers vs. Roaches. The more units involved, the better the Hydralisks perform. But Hydralisks aren't as effective a counter as Stalkers in that they aren't mechanical, they're biological... so...
Really I think when it comes down to it, a MASS all-in roach strategy is best countered by playing defensively and building spine crawlers and a queen.
Not... really, Roaches already counter lings for cost fairly effectively. Plus if they moved Hydralisks down a tier, they moved Banelings up one to compensate.
Last edited by Aldrius; 05-11-2009 at 03:36 PM.
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05-11-2009, 03:42 PM
#53
They could move Roaches up a tier and give them a small stats boost.
05-11-2009, 04:15 PM
#54
Nah, i like it this way and i think it is better....
Nope, Hydras are Larger then Roaches and are fast as Roaches, conclusion after BR2, also you forgot that Hydras cost Gas and Roaches dont...So for later units if you go Hydras vs Roaches, he can get some other Gas efficient units(Mutalisks) and you will probably spend too much gas on Hydras...Originally Posted by Aldrius
05-11-2009, 04:27 PM
#55
Maybe the Roach cost ought to be made 75/25, rather than 100/0, that ought to curb massive numbers in the early game.
05-11-2009, 04:28 PM
#56
Is this an assumption?
Why would banelings have to be moved up tech if the Hydralisk is brought down? The baneling has a pretty solid role in early game despite the Roach being readily available. The baneling isn't exactly overlapping any specific role the Hydralisk plays tier 1.5. It is neither a roach killer, nor an anti-air unit, nor a ranged support unit. It's a mass bio unit killer. It plays a similar role to the Roach, but is much more effective offensively rather than winning through attrition.
05-11-2009, 05:15 PM
#57
An educated assumption, yes.
Every race has three tier 1 combat units.Why would banelings have to be moved up tech if the Hydralisk is brought down? The baneling has a pretty solid role in early game despite the Roach being readily available. The baneling isn't exactly overlapping any specific role the Hydralisk plays tier 1.5. It is neither a roach killer, nor an anti-air unit, nor a ranged support unit. It's a mass bio unit killer. It plays a similar role to the Roach, but is much more effective offensively rather than winning through attrition.
And the last time they changed the hydralisk, they moved the baneling up a tier.
Well. I wouldn't say either can be judged too specifically in regards to size/speed, but I highly doubt the Roach doesn't cost gas. Or won't cost gas when the game comes out.Nope, Hydras are Larger then Roaches and are fast as Roaches, conclusion after BR2, also you forgot that Hydras cost Gas and Roaches dont...So for later units if you go Hydras vs Roaches, he can get some other Gas efficient units(Mutalisks) and you will probably spend too much gas on Hydras...
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05-13-2009, 10:32 PM
#58
Roaches are Armored. Hydras are Light.
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05-13-2009, 10:37 PM
#59
05-14-2009, 04:59 AM
#60