Yes. Then I can pretend it doesn't exist and we can all move on.
Because honestly, there are about 5 worse things in that mission than Stukov coming back from the dead. Like a prescedent being set for Zerg being able to revive the dead at all. Or that deus ex machina of an infestation cure. Or Artanis and Raynor acting bizarrely out of character.
Honestly trying to rectify all this crap would be so much worse than just flat out ignoring it in the future. Even if it is 'canon'.
Honestly the only thing worse than that is if they actually USED it in some way. That would be really bad. That would be painful actually.
Oh reginald...
I DISAGREE.
*Drives off*
(Also I will never look back on Ressurection IV and not shudder. That will just never happen, no matter what they do.)
No on both counts. I'm certainly not complaining for the sake of complaining. (No freaking clue where you got that from.) I like Dugalle more than I like Stukov but I still really liked Stukov too.
No, I think it'll be dumb and awkward if they try to make it too important.You honestly think that the reintroduction of Stukov is going to throw the whole plotline out of whack?
They could. Doesn't mean that they should.They could EASILY slide him into the main part.
Yes, 2 minutes of exposition to justify the existence of a character who's only reasonable unique purpose could be something involving Duran... and I mean I GUESS they could do that. Bring him back because he's one of the few characters in the game who actually knows Duran. But even that seems pointless because he didn't REALLY know Duran anyway. He knew a role that Duran played.All it takes is a 2 minute dialogue of him recounting his past to the player or an audience so that new players will know what happened to him.
So they'd just be bringing him back because people thought he was cool really. Which is a goofy reason for raising the dead as far as I'm concerned. And I'm one of those people who thought Stukov was cool. (Though Dugalle was infinitely cooler. Weak, fragile man that he was.)
Yes... how... illogical. A character ceasing to exist means their story is over. How silly.I hate this notion some of you have that "oh a character died his story his over."
They're not dead.That's total BS, and what about Raynor? Mengsk?
They're also not dead. I must be misunderstanding here because this connection doesn't make any sense to me.Every other character who's still alive?
This is irrelevant and has nothing to do with the topic at hand. We could complain about this I guess, but it's a totally different issue. Honestly, I thought they've done a pretty good job making Raynor relevant again after he played such a minor role in Brood War. Characters can go on the back burner and come back again, or they can be incredibly relevant through out (like Zeratul or Kerrigan). They're not all equal, and it'd be pretty artificial if they all were.We're not complaining about games revolving solely around these single characters?
I never said it'd break the plotline. I was mostly complaining that trying to make everything relevant (The comics, the books, a silly mission in a silly N64 port) hurts the games' main plotline rather than helps it.And yet you're complaining about sliding in 1 resurrected character, and crying foul that it will break the plot line? Give me a break.
Uprising is a perfect example of extraneous material done right. It's a pretty poorly written book but it does nothing but ADD to the original StarCraft's story. It feels like a huge, long prologue. And the plot and characterizations are just AWESOME and SPOT ON. But reading it isn't necessary at all for playing StarCraft, and the actual games themselves only refer to it directly ONCE. (Kerrigan and Raynor's exchange before New Gettysburg) And even then only vaguely.
If they did something like THAT with Stukov in SC2 I'd be okay with it. But if they tried to make him a major character or give him a big part it'd kinda piss me off.





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