View Poll Results: Would the Beast make Changelings interesting?

Voters
30. You may not vote on this poll
  • Yes, it's a cool idea

    14 46.67%
  • No, it's a horrid idea

    8 26.67%
  • The Changeling is perfect the way it is

    8 26.67%
Page 2 of 6 FirstFirst 1234 ... LastLast
Results 11 to 20 of 54

Thread: Should Changelings Morph Into Something Else?

  1. #11
    Member
    Join Date
    May 2009
    Posts
    4,102

    Default Re: Should Changelings Morph Into Something Else?

    A worker is also more noticable when it's away from minerals.

  2. #12
    TheJet's Avatar Junior Member
    Join Date
    Feb 2010
    Posts
    11

    Default Re: Should Changelings Morph Into Something Else?

    What would really, be interesting is if the changeling could extend its own life by assassinating enemy units, namely workers. The attack would not register as "Your SCV's are under attack."

    You could shorten the changeling's lifespan to a mere 45 seconds, and make it so that it would have to keep killing in order to renew it's life, with an attack that has a 30 second cooldown.



    But seriously, guys. We are bordering on the edge of making the game far from simple. Blizzard likes having moderately complex units that are still not that difficult to pick up and learn about.
    "Who said anything about cake?" - Raven

  3. #13

    Default Re: Should Changelings Morph Into Something Else?

    But seriously, guys. We are bordering on the edge of making the game far from simple. Blizzard likes having moderately complex units that are still not that difficult to pick up and learn about.
    HA!

    Zerg Cheater: Infiltration unit that joins worker pool, and causes dissent among your worker force, slowly crippling economy....can learn 'Embezzle'

    Between the Zerg macro stuff and this whole, 'creep extending' bizness to get the most speed from units, Zerg players seem to have a lot to do already. Do Overseers still provide supply?
    "Wait.....no Gzhee-Gzhee.....?.....whu......Why no Ghzhee-Gzhee?!?!?!?!"


    RIP - Leslie Nielsen

  4. #14

    Default Re: Should Changelings Morph Into Something Else?

    Quote Originally Posted by TheJet View Post
    The only reason anybody ever gets an Overseer anyways is for the purpose of detection.

    Having the ability to shit out free scouts is just icing on the cake imo. The zerg already have plenty of opportunity for harass, right now, just taking from the Nydus and the roach burrow, as well as Infestors throwing eggs everywhere.
    This. Nobody gets the overseer for the changeling. Which is kind of weird, since every unit in starcraft is necesary because all its abilities are somehow useful. Changeling just feels like it could be erased from the game, and nobody would notice.

    So changeling does not needs to be improved, it needs to be removed. Overseer needs to justify its existence. It needs to justify with SC1 overlord was separated into 2 units, instead of keeping one unit and making detection an upgrade.
    Waiting...

    The damned will return...

  5. #15

    Default Re: Should Changelings Morph Into Something Else?

    Quote Originally Posted by TheJet View Post
    But seriously, guys. We are bordering on the edge of making the game far from simple. Blizzard likes having moderately complex units that are still not that difficult to pick up and learn about.
    Hence, my original suggestion for a Zerg 'sleeper agent'. It passively monitors the enemy until you decide to activate it as part of a larger plan.

  6. #16
    Junior Member
    Join Date
    May 2009
    Posts
    170

    Default Re: Should Changelings Morph Into Something Else?

    What if rather than being a worker killer, it was a mineral/gas "waster".

    Here's how it might work:
    The changeling becomes the same as the worker unit it sees.
    The controlling player sets it to gather resources at the enemy site.
    While its gathering, it prevents the real workers from mining from that patch or from that geyser for the usual period (IE: it does the gathering animation and everything, but simply doesnt provide any resource for that player when it "drops off" its collection).
    It has a timed life.

    So rather than killer workers, its subtly going about its business wasting that enemy's gathering time.

    I dont know if this is imba due to messing with a player's resource gathering, nor if it could be spammed badly.
    /idea

  7. #17

    Default Re: Should Changelings Morph Into Something Else?

    Even just blocking enemy mining would be better than simply standing around.

  8. #18

    Default Re: Should Changelings Morph Into Something Else?

    Remove the goddam changeling
    Waiting...

    The damned will return...

  9. #19

    Default Re: Should Changelings Morph Into Something Else?

    Quote Originally Posted by KadajSouba View Post
    Remove the goddam changeling

    Why? there amazingly useful
    "No matter what side of the argument you are on, you always find people on your side that you wish were on the other."
    Be sure to check out the best #$*&#$ video game show ever Epileptic Gaming and the lastest episode on youtube NOW IN HD
    - Oh its a egg I wonder whats inside! =)

  10. #20

    Default Re: Should Changelings Morph Into Something Else?

    Quote Originally Posted by Iceman_jkh View Post
    What if rather than being a worker killer, it was a mineral/gas "waster"

    ...

    So rather than killer workers, its subtly going about its business wasting that enemy's gathering time.
    Anti-micro mechanic, interesting.

    I feel probably by the time you could use this in a meaningful way it would be past the part of the game where it would severely impact your opponent though...
    The Spider Brigade has disabled your radio gauge

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •