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Thread: Who misses the Lurker?

  1. #11

    Default Re: Who misses the Lurker?

    Quote Originally Posted by StrongCoffee View Post
    Hell, I love the lurker so much. And graphically with the new engines and graphics in SC2 it has so much potential. But I hope to see it back, hes just in a hollyday, preparing itself to be even MORE badass...marines and reckless zealots, prepare to be impaled.
    i for one prefer to see marines and reckless zealots literally smelted away by the banelings green acid...



    if y'all are arguing for the return of the Lurker, you must consider in what way it aught to fit in alongside the existing and general well adjusted parts of the swarm.
    I am an enthusiast of good strategy games, sc2Esports and rollplay, although i dont really play anything atm.
    I work an internship at a government agency this fall, and have a good time at it.
    I'm being more social, active and honest lately. in all forums.

    Hi.

  2. #12

    Default Re: Who misses the Lurker?

    They need the Lurker back. And it doesn't necessarily have to stay immobile now, considering they have integrated the idea of being able to move while burrowed...Lurkers are kind of made for digging.

  3. #13

    Default Re: Who misses the Lurker?

    Quote Originally Posted by MiniMaster184 View Post
    They need the Lurker back. And it doesn't necessarily have to stay immobile now, considering they have integrated the idea of being able to move while burrowed...Lurkers are kind of made for digging.
    That wouldn't be the Lurker then... And they would be too strong if they can move and attack while burrowed. You would have to remove splash.
    "Living for the Swarm!"

  4. #14

    Default Re: Who misses the Lurker?

    I don't 'miss' it. But I'd like to see it in the game.

    As for why it was taken out, I think they're just fiddling around with the zerg line-up little bit before putting it back in. That's my opinion anyway.


    The Mother of all Queens!

    Thanks to Dynamik- for the signature!

  5. #15

    Default Re: Who misses the Lurker?

    If you ask me, Blizzard should bring the Lurker back, give it the "move while burrowed" ability (maybe research needed and also slower) and remove it from the freakin' OP roaches. Roaches that move while burrowed... heck! Give that to Lurkers!

  6. #16

    Default Re: Who misses the Lurker?

    Quote Originally Posted by Josue View Post
    If you ask me, Blizzard should bring the Lurker back, give it the "move while burrowed" ability (maybe research needed and also slower) and remove it from the freakin' OP roaches. Roaches that move while burrowed... heck! Give that to Lurkers!
    No! It wouldn't be the Lurker anymore. It'd be like letting the siege tank move while in siege mode.


    The Mother of all Queens!

    Thanks to Dynamik- for the signature!

  7. #17

    Default Re: Who misses the Lurker?

    I'd like it to be brought back.

    However, some posters have raised the very important question of how it will fit with the current zerg line-up, something I am not quite sure Blizzard has been able to figure out. It was forgotten way up in tier 3.

    I think it was removed prior to the beta launching to see how the Zerg play without it. If Blizzard finds that the Zerg are lacking in a particular area, maybe the lurker can be made to "fit in" somewhere with enhanced or slightly altered abilities/mechanics. Not sure what those would or could be but an updated/altered lurker would be better than no lurker.

    My final word on the unit is that it had better be in Heart of the Swarm's Campaign mode, though. If not, I will be


  8. #18

    Default Re: Who misses the Lurker?

    Quote Originally Posted by Aldrius View Post
    No! It wouldn't be the Lurker anymore. It'd be like letting the siege tank move while in siege mode.
    That would be if they added siege range to Lurkers. I'm not proposing that.
    Besides, moving while underground should be a lot slower than it is now. something like 35% slower. I had seen roaches move burrowed like the same speed they did while not underground... that was too much!
    Quote Originally Posted by //MavericK\\ View Post
    [...]
    If Blizzard finds that the Zerg are lacking in a particular area, maybe the lurker can be made to "fit in" somewhere with enhanced or slightly altered abilities/mechanics. Not sure what those would or could be but an updated/altered lurker would be better than no lurker.
    [...]
    How about what I propose? remove the burrowed movement from roaches and (nerf it and ) give it to Lurkers? Zerg lack any units that can attack while invisible right now!

  9. #19

    Default Re: Who misses the Lurker?

    Quote Originally Posted by Josue View Post
    Besides, moving while underground should be a lot slower than it is now. something like 35% slower. I had seen roaches move burrowed like the same speed they did while not underground... that was too much!
    I freaking hate roaches having burrow-move, so talking about that at all will do nothing to convince me giving the Lurker burrow-move is a good idea. :P

    It's a zerg burrower. Not a dark templar with linear splash.


    The Mother of all Queens!

    Thanks to Dynamik- for the signature!

  10. #20

    Default Re: Who misses the Lurker?

    I also think the lurker should return,I think it will help a lot and teach a lesson to the Terrans because all i see in almost all games is M&M&M with some other support,Linear splash with good range can spell out this common Terran tactic and drive the Terrans to build a more of a mechanized army....

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