i think its good that the carrier is somewhat fragile if any enemy is allowed up close and personal.. i mean, there are plenty of ways to deal with marines, and we want to see units combined throughout the game, not jsut masses of carreirs as soon as they reach that tech. also 5x2 damage per interceptor is ALOT more than the 6x1 they had in sc/bw ... finally they appear to launch quicker too.




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