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Thread: Koprulu Terrans

  1. #51

    Default Re: Koprulu Terrans

    woah deja vu. I posted something like this a long time ago.



    Roughly 275 hundred years ago, 40,000 terran were sent to the korprulu sector. Within the first 100 years, their would be a period of instability. Factoring in both the alien environment with the increased life expectancy, it would be logical that death rate is .8% or so, roughly what we have today, the hostile enviroment counterbalancing vastly improved med tech. Birth would be high, lets put the average at 5, something comparable to developing nations today. (it is higher, because the terran population can afford to sustain this rapid growth because of vastly improved tech and a planet of untapped resources). Lets assume five generations are created within the century, something else comparable to developing nations.

    After a century, we get 125,000,000 people, factor in the death rate, and we get roughly 85 million left standing.

    The next 175 years, the population should stabilize to say, 3 births, but the death rate would go down to say, .7%, kept up only because of wars, and 25 years per generation. All reasonable estimates.

    That gives a whopping 65 billion people, and after factoring death rates, leaves us with 19 billion.

    Factors that limit population size, like land available, and resources, are less problematic due to colonial expansion into several solar systems, terraforming, and tech like sustainable cold fusion.

    Makes sense.

    edit2: Yes, I know that most numbers I pulled are just estimates based on real world data, not blizzlore, all save the timeframe. A single +1/-1 in almost any field would alter the current population exponentially. But my numbers all make sense, and show that the terran population could be easily in the range of dozen+ billion. Even so, keeping the numbers with reasonable ranged, we could get populations between 5 billion ish up to 40-50 billion.

    100,000 million...

    makes no sense what so ever, unless infant mortality is ridiculously high. As in 50%+. And life expectancy was in the mid 40s. Which alone is just ridiculous.

  2. #52

    Default Re: Koprulu Terrans

    Quote Originally Posted by arthas View Post
    Ok here we go again....Do you have any idea how real nukes work? And as i said building nukes and finding materials is easy and a single planet can produce materials for nukes capable of destroying not hundreds but thousands of worlds if not even more,Weight to power is probably the best qualitiy of nukes,I mean for antimatter you have to spent thousands more times energy then energy you get from annihilation of A-M and in nukes is the opposite you get small tonnage of materials and get milions of times more energy ! And I know very well that Terrans are not under one banner,But who said that they will use these weapons VS any other race except the Zerg? And as is stated in the "Lore' Zerg are vulnerable to radiation, So i guess you don't need thousands of warheads probably only dozens for a planet,And considering that the Tzar Bomb was 27 tonnes and had a 50 megaton and only had a ration of 1.9 Ton/Megaton yield TODAY's weight-to-yield is 5.2ton/Megaton and theoretical possible for 6ton/Megaton(21st century standards !) imagine what the Dominon can build or every other Terran faction? Or the UED that controls dozens of star systems?
    You have to prove that the Terrans would have access to said materials and use it with in universe proof. The fact that the modern world can build reasonable nukes is not proof enough that they could easily do it better. So bring up proof, stop claiming bullshit without it.

    As for the radiation, so are humans. Whats your point? In lore, Zerg shrug off the radiation created by nukes. They have NBC protection, just like the Marines. They can only be Irradiated by intense radiation beams.

    As for the nations, if a missile stockpile was detected, the Umojan Protectorate and the Kel-Morine Combine would also build these Nukes, and they would probably take out the Dominion after the first use of Strategic nukes. This way, they get rid of the empire that would have threaten them eventually. We already know that the KM Combine and the Umojan don't like the Dominion. If the Dominion uses those Nukes, they would find no reason to not use nukes against the other terran governments. Arcturus would try to become the de facto ruler of the System's Terran agencies through gunboat policy. Just with nukes instead of warships.

    Don't you think that is a little odd for the other guy to be telling me they CAN'T Build nukes BUT CAN build warp drives and warships who are kilometers in length???
    We know that the nukes are smaller than dropships, too small for the affect they give off during denotation. They would logically have to be larger if they worked on modern principles. So its not that odd, seeing that they are not like our nukes.

    My point here is to prove that the Lore in SC is complete mess who aims ONLY in continuing the game and storyline of both Zerg,toss,terran colonists,even if none of it makes sense,it's all to make more and more cash for Blizzard...
    It does make sense, Blizzard doesn't make Starcraft just for Profit(that is WoW), and the lore is not in a mess. Its inconsistent in some places, follows some game mechanics too closely, and it does have population issues, but the lore is great work. Much better than the shit Warcraft and Halo lore are.
    Last edited by Shadow Archon; 03-09-2010 at 05:06 PM.

  3. #53

    Default Re: Koprulu Terrans

    Quote Originally Posted by arthas View Post
    Well not just the US ,everywhere is 1000 millions = 1 billion Well at least that's excepted in the international stage

    @Shadow_Archon Dude you gotta be kidding me,I just don't know why do you cling to the idea that SC Lore is good as it is now,IT's all a big mess,,,,,Someone can use nukes to destroy a planet,there is some ridiclious ban after that,That STOPS them from using the same tactic vs ZERG and win or what exacly are you arguing about ??? But i guess that's what needs to be done to allow GAME to continue...
    Well, not exactly everywhere... http://en.wikipedia.org/wiki/Long_an...cale_countries

    In fact, in most places 1000000 millon is a billon. But not in USA, so they must be referring to 1000 millon people as a billon. Still a lot of people, but how else there will be so many populated planets? Maybe people lives to unusually high age, and have many children.

    Do we know how many people were in the 3 huge transports?

    .
    Last edited by Norfindel; 03-09-2010 at 05:53 PM.

  4. #54
    Pandonetho's Avatar SC:L Addict
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    Default Re: Koprulu Terrans

    There were 32 000 total people upon landing on the 3 planets in the K-sector.

  5. #55

    Default Re: Koprulu Terrans

    Quote Originally Posted by Starcraft Manual
    Only 40,000 of
    the prisoners were deemed viable to
    survive the rigorous conditions. Those
    40,000 were then loaded onto four
    gargantuan, automated deep-space
    supercarriers. As the prisoners were
    prepped for cryogenic ‘cold sleep’, the
    ships were loaded with enough supplies,
    rations and hardware to aid them once they
    arrived at their scheduled destination. The
    navigation computer was then
    programmed with the coordinates of the
    outlying planet Gantris VI. All seemed in
    perfect preparation, but even Routhe could
    not have imagined that the prisoners would
    be launched to their almost certain deaths
    in the galactic rim.
    ----------------------------------
    The ATLAS was installed into the first of
    the supercarriers, the Nagglfar. Three other
    carriers — the Argo, the Sarengo, and the
    Reagan — were programmed to follow the
    Nagglfar as it was launched into the void
    of space towards Gantris VI. Over the
    course of this journey, which later
    generations would call ‘The Long Sleep’,
    ATLAS continued to monitor the humans
    kept in cryogenic stasis. Evaluating the
    numerous mutations and enhancements
    found within the prisoner’s gene pool,
    ATLAS became aware of a powerful
    mutagenic strain that existed in some of
    their DNA. While this mutation was found
    to reside in less than one percent of the
    prisoners, it seemed to augment the latent
    psionic potential within the human brain.
    ATLAS calculated that, should the prisoners
    survive in their new environment, many of
    them might benefit from this psionic
    mutation within only a few generations. These
    findings were recorded and relayed back to
    Earth, straight into the logs of Doran Routhe.
    Originally scheduled as a one-year trip,
    their voyage took a turn for the worse. At some
    point during the journey the navigational
    systems linked to ATLAS shut down, erasing
    not only the coordinates of Gantris VI, but
    those of the Earth as well. The four ships,
    carrying their hapless cargo in stasis, barrelled
    blindly through space at warp speeds for
    nearly thirty years.
    Eventually, the warp-drive engines of the
    four supercarriers reached critical meltdown.
    After twenty-eight years of warp travel, the
    huge ships emerged into real space near the
    edge of a habitable star system. Some 60,000
    light years from the Earth, their engines
    destroyed and their life-support batteries
    nearly exhausted, the ships engaged their
    emergency protocols and plummeted towards
    the nearest habitable worlds in the system.
    The Reagan and the Sarengo crash landed
    on the world that would be named Umoja.
    The Sarengo, which had suffered massive
    systems failures during its atmospheric
    descent, smashed into the planet killing all of
    its 8,000 passengers. The Reagan was more
    fortunate, making a controlled descent and
    landing safely. Once the ship had landed, the
    ‘cold sleep’ chambers were deactivated and
    the surviving passengers slowly awakened. The
    passengers, attempting to discern where they
    were and how long they had ‘slept’, found
    that the ATLAS system had somehow erased
    all knowledge of their journey from their
    computer banks.The Argo landed upon the red world of
    Moria. Its passengers met with the same fate
    as those aboard the Reagan, as all information
    regarding their current status was erased. Only
    the passengers of the Nagglfar could access
    their ship’s computers to discern their plight.
    They accessed ATLAS directly and confirmed
    their growing suspicions that they would never
    see the Earth again, for although they had
    landed on the temperate planet of Tarsonis,
    the Nagglfar was damaged beyond repair.
    The surviving exiles, now spread across
    three worlds, began to salvage their wrecked
    ships in an attempt to find refuge in their
    new surroundings.
    32,000 humans from my count on three planets.

    Quote Originally Posted by Pandonetho
    There were 32 000 total people upon landing on the 3 planets in the K-sector.
    Ninjaed again.........

  6. #56

    Default Re: Koprulu Terrans

    Quote Originally Posted by Shadow Archon View Post
    We know that the nukes are smaller than dropships, too small for the affect they give off during denotation. They would logically have to be larger if they worked on modern principles. So its not that odd, seeing that they are not like our nukes.

    .
    And how do you know how big dropships were actually?????????? A modern missile let's say Topol-M is only 22.5 meters in lenght 1.95m in width and weights 47 tons. Capable of carrying 1000-1200 Kg of warheads...So basicly were still on square one...

  7. #57

    Default Re: Koprulu Terrans

    Quote Originally Posted by arthas View Post
    And how do you know how big dropships were actually?????????? A modern missile let's say Topol-M is only 22.5 meters in lenght 1.95m in width and weights 47 tons. Capable of carrying 1000-1200 Kg of warheads...So basicly were still on square one...

  8. #58

    Default Re: Koprulu Terrans

    It does make sense, Blizzard doesn't make Starcraft just for Profit(that is WoW), and the lore is not in a mess. Its inconsistent in some places, follows some game mechanics too closely, and it does have population issues, but the lore is great work. Much better than the shit Warcraft and Halo lore are.
    Why do people get the impression that its either/or.

    Nobody goes into the game development field expecting riches, and nobody goes into it not genuinely loving what they do.

    SC lore is better because their has only been one SC game. Their have been four halo games and four WC games.
    Last edited by newcomplex; 03-10-2010 at 12:11 AM.

  9. #59

    Default Re: Koprulu Terrans

    Quote Originally Posted by Shadow Archon View Post
    Well somewhere battlecruisers are said to be 11km in legth can you believe that? And considering that todays 'standard' warheads are between 100kt to 1 megaton,They are basicly still many times more powerful than the hiroshima and nagasaki bombs....

  10. #60

    Default Re: Koprulu Terrans

    Quote Originally Posted by arthas View Post
    Well somewhere battlecruisers are said to be 11km in legth can you believe that? And considering that todays 'standard' warheads are between 100kt to 1 megaton,They are basicly still many times more powerful than the hiroshima and nagasaki bombs....

    Dude just chill; seriously.

    I'll be the first to acknowledge that the SC lore contains some glaring inconsistencies but this one is a rather small one and not really worth e-raging over. Not only that but it's one that's rather easily explained/justified.

    A nuke would typically detonate in the air or on the surface of a planet. Powerful enough and in sufficient numbers, they would only glass the surface of a planet rendering it inhospitable. In order to (conceivably) destroy a planet with nukes, not only would they have to be much more powerful than anything we could build today, but you'd have to drill several thousand kilometers into the mantle and detonate said nukes in the planet's core. And even then you'd need a frickin LOT of nukes. Granted, it probably wouldn't be beyond the Dominion's ability to build such weapons, seeing as how they already blow up entire planets during terraforming accidents, but just think about how much time and resources such a project would require. And that's assuming you were even able to clear the zerg airspace sufficiently to be able to carry out such a bombardment.

    Oh and FWI, there was a bit of a retcon RE: the nukes that glassed Korhal. They weren't launched from Tarsonis, they were launched from orbiting battlecruisers.

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