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Thread: GroundCraft 2

  1. #11
    Rylin's Avatar Junior Member
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    Default Re: GroundCraft 2

    I know that's how its been for a lot of the games I've played over the years but I'm sure Blizzard is trying to balance that out as best as they can.

    That and we'll have to get out of our old habits of playing in that mindset and utilize every unit on the battlefield (per usefulness)
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  2. #12
    The_Blade's Avatar Administrator
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    Default Re: GroundCraft 2

    Still the game must not be oriented to go "air and only air or else u die"

    like the terran bc there is no actual ground counter

  3. #13
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    Default Re: GroundCraft 2

    Prostoss mothership is a good example of a strong air unit...black hole and everything. It can destroy 10 units in few seconds. That's why the air units are for

  4. #14
    The_Blade's Avatar Administrator
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    Default Re: GroundCraft 2

    Man...

    Black hole is gone since 2007 XD
    currently the mothership cloakes nearby units, got a timb bomb and a recall

  5. #15
    TheEconomist's Avatar Lord of Economics
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    Default Re: GroundCraft 2

    Wow, Tanker. How long's it been since you were on a forum?

  6. #16

    Default Re: GroundCraft 2

    Quote Originally Posted by TychusFindlay View Post
    A lot of people seem to remember Blizzard saying they wanted to address this issue. I hope they are taking this into consideration.

    Does anyone remember where this was said?
    It doesn't matter, it's obviously true.

    A unit that deals 24 damage a SECOND after 9 seconds (and I'm pretty sure that's on normal time) is going to be killing ANYTHING really fast, even on it's own.

    Mutalisks have always proven to be very strong units, and Banshees have triple their fire-power against ground targets and they can cloak for only a very slightly higher cost.

    Vikings will probably see use with the lack of goliaths and their lower cost than the wraith for double the firepower against air, and substantially higher firepower versus ground. (Though I still wish it was in the factory... sigh.)

    Air casters will pretty much always see use, especially now that the Zerg air-caster is their detector.

    The Phoenix is also really good, even if it can't attack buildings (why would you want it to with the void ray anyway?). It's got anti-gravity which, when balanced will probably make it good against a wide variety of enemies (especially with how low it's cost is). And it deals triple the damage the corsair did to light targets, in exchange for splash.

    And with that much damage, why would it need splash?

  7. #17

    Default Re: GroundCraft 2

    A unit that deals 24 damage a SECOND after 9 seconds (and I'm pretty sure that's on normal time)
    Um, the Void Ray fires a hell of a lot faster than that, if the BlizzCon build was any indication. I'd say it was around a Marine's rate of fire. And I'm pretty sure it doesn't take 9 seconds to ramp up to full power. I'm guessing maybe 5 seconds, but it was over 6 months ago since I played it.

    In short: if you do not kill those bastards quickly, they will burn down everything you own.
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  8. #18

    Default Re: GroundCraft 2

    The known numbers are

    6 for 3 seconds
    12 for 3 seconds
    24 from then on

    at a "fast" speed. "Fast" is as fast as a Marine shoots.

  9. #19
    Pandonetho's Avatar SC:L Addict
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    Default Re: GroundCraft 2

    currently the mothership cloakes nearby units, got a timb bomb and a recall
    Doesn't it have cloak units/buildings, teleport, and vortex? IIRC...

  10. #20

    Default Re: GroundCraft 2

    Quote Originally Posted by Nicol Bolas View Post
    Um, the Void Ray fires a hell of a lot faster than that, if the BlizzCon build was any indication. I'd say it was around a Marine's rate of fire. And I'm pretty sure it doesn't take 9 seconds to ramp up to full power. I'm guessing maybe 5 seconds, but it was over 6 months ago since I played it.

    In short: if you do not kill those bastards quickly, they will burn down everything you own.
    I meant on a normal clock speed.

    Not at a normal rate.

    And Dustin said 9 seconds, but again that's probably on a normal clock speed. On fast/faster it's probably more like 5 seconds or maybe less.

    EDIT: Oops. He said 6 seconds. Still, that's PROBABLY on a normal clock speed.
    Last edited by Aldrius; 05-09-2009 at 02:22 PM.

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