Uh, well, okay, EMP isn't that great in TvZ anyway. Especially when your enemies' spellcasters are fast-moving burrowed things.
You have a 10 second warning to interrupt a nuke, and it costs 100/100 per cast. It seems a LITTLE strong right now, but it's also not easy to get. Getting the infestation pit is a lot more convenient than getting the ghost academy, building some ghosts, getting the nuke, getting cloak, etc. etc.Oh, and putting a nuke in your face (not a spell, but its the same unit that has EMP and Snipe, so it can't be put aside). Oh phew again...![]()
I find it exciting to have to watch my infestors, unburrow them to cast their spells, then reburrow them to run away again. It's a lot more fun than just leaving the things lying around burrowed all the time. There needs to be a reason to have your infestors unburrowed, and with that speed upgrade there just wouldn't be if you could cast while burrowed.And about the excitement being lost, i dont know but it doesnt excites me to see my units being killed by ur units, rather than watch UR units being killed by UR own units, and you being able to do nothing. Now thats fun. You must be a very serious person...






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