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Thread: Does anybody else miss the old ''partial'' damage sprite?

  1. #1

    Default Does anybody else miss the old ''partial'' damage sprite?

    I mean in the original SC, as the units were damaged, their ''sprite'' that would show their overall health via green/orange/red profiles that were partial, I mean a SCV's arm part could be red while other parts are still green etc.

    I wish Blizzard brought this back into SC2, now all the unit sprites just shift from green to red completely, one point of damage and your mighty ultralisk's sprite glimmers in yellow for example.
    Last edited by MillenniumDH; 03-04-2010 at 01:52 PM.
    ''Hang in there. We're in the final stretch."
    -Dustin Browder, 16/02/09

  2. #2
    Zigurd's Avatar Junior Member
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    Default Re: Does anybody else miss the old ''partial'' damage sprite?

    Yeah, I loved that. Maybe now they could put in some that actually represent real damage done to a body more accurately.

  3. #3
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    Default Re: Does anybody else miss the old ''partial'' damage sprite?

    Yes and no.

    The SC2 UI has much better readability - a red unit is nearly dead, a yellow unit is barely scratched. This is universally true.

    With the SC1 UI, while kinda cool, it wasn't always obvious how damaged a unit was, because one unit could be all yellow, while another could be green and red. Which one has more health?

  4. #4

    Default Re: Does anybody else miss the old ''partial'' damage sprite?

    Quote Originally Posted by milo View Post
    Yes and no.

    The SC2 UI has much better readability - a red unit is nearly dead, a yellow unit is barely scratched. This is universally true.

    With the SC1 UI, while kinda cool, it wasn't always obvious how damaged a unit was, because one unit could be all yellow, while another could be green and red. Which one has more health?
    I think I agree with this, however Why not make it user selectable?
    I mean being able to choose from
    A.-"Show Detailed Damage" (SC1 style)
    B.-"Show Damage only" (Current SC2 style)

  5. #5

    Default Re: Does anybody else miss the old ''partial'' damage sprite?

    I would like to see a user selected choice. I always did like the partial damage. Or maybe they could just revamp it a little so it wasn't confusing. I'm sure it's possible. Like have the units get damaged the same way so each part of their body goes From green to yellow, then from yellow to red. But it's random. So his head might turn yellow first, then his arms, then his chest while another unit has his arms go yellow first until his whole body is yellow and then it goes red. ohh and for protoss they could have a neat shield around the unit that goes from blue to gone or something. IDK. It would be easy enough to do.

  6. #6
    Godless's Avatar Junior Member
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    Default Re: Does anybody else miss the old ''partial'' damage sprite?

    Plus I don't think the current layout really improves readability. If a unit is yellow, it means it could be anyways from 1 health below full health to around 1/3 of it's health remaining.

    I do hope Blizz changes it.

  7. #7
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    Default Re: Does anybody else miss the old ''partial'' damage sprite?

    Quote Originally Posted by Godless View Post
    If a unit is yellow, it means it could be anyways from 1 health below full health to around 1/3 of it's health remaining.
    They might need a color shade between green and yellow then.

    Your point is valid, but keep in mind you can have dozens of units selected at one time, and the unit icons get pretty small. If the icons became a rainbow of fruit flavored damage, you might not be able to tell what type of unit you're clicking on with just a glance.

  8. #8

    Default Re: Does anybody else miss the old ''partial'' damage sprite?

    They are definitely doing tis for SC2 as some units have it and some don't. It's quite hard to this this kind of thing UI wise when the unit models themselves haven't been finished so I'm sure it will be in the game eventually.

  9. #9

    Default Re: Does anybody else miss the old ''partial'' damage sprite?

    Quote Originally Posted by Wankey View Post
    They are definitely doing tis for SC2 as some units have it and some don't. It's quite hard to this this kind of thing UI wise when the unit models themselves haven't been finished so I'm sure it will be in the game eventually.
    Do you have any screenshots for that? I have been watching streams for a quite long time now but I haven't noticed some units did have this.
    ''Hang in there. We're in the final stretch."
    -Dustin Browder, 16/02/09

  10. #10

    Default Re: Does anybody else miss the old ''partial'' damage sprite?

    This all may be fine and dandy, but you're forgetting about all of us colorblind people that can't see crap between green and yellow. :P

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