03-01-2010, 07:17 PM
#11
03-01-2010, 07:21 PM
#12
maybe the building should have an attack upgrade from one attack with standard cooldown to double attack with 2x cooldown (obviously adjust the numbers a bit).
this would be better for DTs as a hit and run unit...
the change in graphic would be the standard sc1 DT into the double-scythe DT.
03-01-2010, 07:22 PM
#13
Last edited by mr. peasant; 03-01-2010 at 07:24 PM.
03-01-2010, 07:35 PM
#14
03-01-2010, 07:36 PM
#15
They could always put the Dark Archon back in the game
seriously though I want new ideas, not recycled ones
edit:
actually that gives me an idea.
DT's themselves don't need any more help - BUT - Archons and possibly Stalkers do. The Dark Shrine could have researches for both units to help them carry into the late game. What those should be, I dunno.
This could also work lorewise as the Dark Templar could carry their Void knowledge into making the Archon merge more powerful.
Last edited by milo; 03-01-2010 at 08:10 PM.
03-01-2010, 09:30 PM
#16
Dark Shrine could have ability researches for the Archon on it.
Then it'd sort of be like the Dark Archon was still in the game...?
I actually kind of like this idea, but it's sort of unfeasible.
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03-01-2010, 09:33 PM
#17
They probably are letting the shrine empty so that they have a place to add something in the expansion.
03-01-2010, 09:38 PM
#18
03-01-2010, 10:23 PM
#19
A Blizzcast or QA session addressed this - someone asked if they were intentionally leaving things out DLC style and Dustin Browder gave a firm no. He said something like wanting WoL to be a complete game, and if Blizzard were to be hit by a meteor before the expansions were done, people would still be able to say SC2 was a great game.
I wouldn't want the Archon researches to be spells or activated abilities. That's the HT's gig.
03-01-2010, 10:34 PM
#20
I personally don't have a problem with a building that doesn't do anything else other than let you train a particular unit, as long as the unit is worth building. :]
Of course, I'm not saying that every building should be this way, but I think it does add a little bit of flavour to get a unit here and there that's just 'it' - doesn't have any special upgrades.
Last edited by GRUNT; 03-01-2010 at 10:36 PM.