View Poll Results: What do you guys think?

Voters
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  • Hellions <3

    24 54.55%
  • Vultures <3

    8 18.18%
  • A combo I think is what we need! <3

    12 27.27%
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Thread: Hellions, Vultures, or a combo?

  1. #61

    Default Re: Hellions, Vultures, or a combo?

    Quote Originally Posted by Kimera757 View Post
    Liberty's Crusade or Speed of Darkness... but maybe it said the opposite? (IIRC, a vulture flew out of control over creep in the former.)
    Yeah, and the explanation makes absolutely zero sense.
    They also say that it's very difficult for two Ghosts to be together, because of some kind of mental feedback, but there's a comic now about a Ghost academy, where multiple Ghosts work together.

  2. #62
    dusthoof's Avatar Junior Member
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    Default Re: Hellions, Vultures, or a combo?

    Vultures spider mines are irreplaceable. It's the ultimate defense combo with siege

  3. #63

    Default Re: Hellions, Vultures, or a combo?

    Vultures spider mines are irreplaceable. It's the ultimate defense combo with siege
    Um, so? The former statement does not necessitate the latter. Indeed, the latter statement sounds suspiciously like a reason to keep them gone.
    "When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C. S. Lewis

    "You simply cannot design a mechanic today to mimic the behaviour of a 10-year old mechanic that you removed because nearly nobody would like them today." - Norfindel, on the Macro Mechanics

    "We want to focus the player on making interesting choices and not just a bunch of different klicks." - Dustin Browder

    StarCraft 2 Beta Blog

  4. #64
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    Default Re: Hellions, Vultures, or a combo?

    That Vultures over creep lore does not compute. How can a hovering unit lose traction over anything, let alone creep? It doesn't have any traction to lose - it's HOVERING.

  5. #65

    Default Re: Hellions, Vultures, or a combo?

    That Vultures over creep lore does not compute. How can a hovering unit lose traction over anything, let alone creep? It doesn't have any traction to lose - it's HOVERING.
    Apparently, in the SC universe, whatever magic that allows Vultures to work doesn't work over a liquid. Or something.
    "When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C. S. Lewis

    "You simply cannot design a mechanic today to mimic the behaviour of a 10-year old mechanic that you removed because nearly nobody would like them today." - Norfindel, on the Macro Mechanics

    "We want to focus the player on making interesting choices and not just a bunch of different klicks." - Dustin Browder

    StarCraft 2 Beta Blog

  6. #66

    Default Re: Hellions, Vultures, or a combo?

    Quote Originally Posted by Nicol Bolas View Post
    Apparently, in the SC universe, whatever magic that allows Vultures to work doesn't work over a liquid. Or something.
    It's funny, because they mention some "transducer coils" losing traction over Creep. Coils produce electromagnetic fields, so i wonder what effect could them have on the ground, why it works on different kinds of terrain, and how some organic matter over the ground makes any difference.

    Clearly, the guy that written it had no clue wtf he was talking about. Greatest sin in sci-fi. No details are much better than bullshit details.

    The worst of it all, is that it was absolutely no need for that scene at all. It would be the same for someone to say: "Crap! We are moving over Creep!".

  7. #67

    Default Re: Hellions, Vultures, or a combo?

    Very few comic book writters have taken physics courses. I cant tell you how many sci-fi movies have been "ruined" (not really) by being a science major.

  8. #68

    Default Re: Hellions, Vultures, or a combo?

    Quote Originally Posted by ArcherofAiur View Post
    Very few comic book writters have taken physics courses. I cant tell you how many sci-fi movies have been "ruined" (not really) by being a science major.
    1- It was a novel, not a comic.
    2- Note that i said "No details are much better than bullshit details.", not that everything must be full of scientific details.

  9. #69
    Gradius's Avatar SC:L Addict
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    Default Re: Hellions, Vultures, or a combo?

    Maybe the minerals in the ground have special magnetic properties that Vultures rely on (similar to how the BW manual says that Corsairs' Disruption Web is drawn towards the magnetic resonance found in ores and minerals)

  10. #70
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    Default Re: Hellions, Vultures, or a combo?

    The hover issue reminded me of that scene from Back To The Future Part II, (Boards don't work on water! Unless you've got POWER!) but those hoverboards ran on magnetic rails. (They're real btw, check the DVD bonus features)

    And while Gradius' idea could make sense, it doesn't explain how in other comics, Vultures can fly.

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