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Thread: Ideas for Unique Mothership and Zerg

  1. #21

    Default Re: Ideas for Unique Mothership and Zerg

    The real funny thing is how many times has a Blizzard designer in an interview said something like "Were really trying to seperate the multiplayer experience from single player expeirence. They have different considerations and we want to make sure that the units/mechanics are appropriate for each." Everytime I hear something like that I want to shout out "No you dont! If you did the mothership wouldnt be in multiplayer!"

  2. #22

    Default Re: Ideas for Unique Mothership and Zerg

    Quote Originally Posted by ArcherofAiur View Post
    The real funny thing is how many times has a Blizzard designer in an interview said something like "Were really trying to seperate the multiplayer experience from single player expeirence. They have different considerations and we want to make sure that the units/mechanics are appropriate for each." Everytime I hear something like that I want to shout out "No you dont! If you did the mothership wouldnt be in multiplayer!"
    Yeah, they should just have a Star Relic or another such unit replace it, and buff the Mothership up considerably in the Single Player.

  3. #23

    Default Re: Ideas for Unique Mothership and Zerg

    Quote Originally Posted by Shadow Archon View Post
    Yeah, they should just have a Star Relic or another such unit replace it, and buff the Mothership up considerably in the Single Player.
    Ugh. I'd hate that. The mothership was a really fun unit when she had Temporal Rift.

    What spells would you even give something like the Star Relic...?


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  4. #24

    Default Re: Ideas for Unique Mothership and Zerg

    Quote Originally Posted by Aldrius View Post
    Ugh. I'd hate that. The mothership was a really fun unit when she had Temporal Rift.

    What spells would you even give something like the Star Relic...?
    Well, what do you suggest? I was thinking of having one ability and than a shield and energy recharge for other units.

  5. #25

    Default Re: Ideas for Unique Mothership and Zerg

    You could only make the Mothership unique if you got rid of its current "oversized Arbiter" role and gave it some real abilities worthy of being a one-off superweapon. It doesn't even have to be any of the old units (although Black Hole still remains a favorite), just abilities that have massive payoff but consequently massive drawbacks if used improperly. After all, no one thought Mind Control was particularly OP since it drained not only almost its entire mana store, but its shields too.
    Superior capability in language does not necessarily equate to superior intelligence...but it certainly doesn't help your argument if you sound stupid.

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