I am looking forward mainly to the single player portion of the game, so I am not so bothered with the multiplayer, but it seems to me that the final SC2 beta build could look pretty much the same like Brood War - the new units are only slightly modified versions of the canceled ones or they represent only chaotic mix of veteran Brood War units abilities.
That disappoints me a little. I think Blizzard did a mistake with the decision to cancel old units with the introduction of the new ones. I was hoping for the game with all the veteran Brood War units in place and the introduction of four to five new ones per faction - like it seems will be the case in single player portion of SC2.
I think it is not so important if some units are less useful in MP than others. I think it should be much more important if the game can have more variety and more opportunities to change or to surprise. The same builds of units every game seem very boring to me - like every Protoss player has to mass Stalkers. I think it would be better and more exciting if there were more units per faction in SC2 multiplayer.
Does anyone agree with me or are you all perfectly satisfied with the direction Blizzard is going for multiplayer?




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