02-23-2010, 08:52 AM
#41
02-23-2010, 09:17 AM
#42
I don't think so, Corruptors have a bonus vs Massive, aren't Massive themselves, and don't attack ground. I wouldn't consider them "capital ships".
About the bonuses, no problem. You just need to give the Light units a bonus vs Armored, the Armored units a bonus vs Massive, and remove the Armored type from the Capital ships, making them only Massive. I think it should be possible. Or just modify some other parameter to make the Light units not so good vs the Massive ones. The Massive units could get an additional bonus vs Light, if needed.
Of course, there's no need to exagerate the bonuses, the units don't need to be a ton more effective for cost than the others.
02-23-2010, 11:18 AM
#43
"Living for the Swarm!"
02-23-2010, 02:24 PM
#44
Zerglings have the highest damage output of any unit (save stimmed Marines, and that's time-limited). They had damn well better kill an ST in seconds. And Immortals are anti-armored, designed to crush Siege Tanks.Yes but colossi are more durable for their cost,I'm not saying they should be a one man army but at least to last a little more then 2-3 seconds againts 10 zerglings....or 2-3 hits from a immortal...
If someone uses the unit that counters your units, you can't complain about why your units went down so fast.
"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C. S. Lewis
"You simply cannot design a mechanic today to mimic the behaviour of a 10-year old mechanic that you removed because nearly nobody would like them today." - Norfindel, on the Macro Mechanics
"We want to focus the player on making interesting choices and not just a bunch of different klicks." - Dustin Browder
StarCraft 2 Beta Blog
02-23-2010, 03:05 PM
#45
02-23-2010, 03:41 PM
#46
02-23-2010, 05:26 PM
#47
02-23-2010, 06:33 PM
#48
02-23-2010, 06:49 PM
#49
LOL, I just saw that there is almost no units that are Ground and that gets bonus vs armored and can attack Air. That is strange. Well, I found Stalkers have bonus vs armored, as they are the only thing that is good vs Armored air units in toss army. Well Void Rays are good too, but they are not Generalists as Stalkers are, and Stalkers are really mobile for ground units.
"Living for the Swarm!"
02-24-2010, 05:38 AM
#50
Don't Hydras have a bonus v. armored?