Hmmmm... the ranged damage reduction is news to me. I also considered that ability to be the ultimate zergling killer, but I guess not. Looks like it is more anti-terran infantry.
Seems like the aura is great for early game, but mostly useless when higher tech and upgrades start. Is that an accurate guess? Or would you still expect auras to pop up in big late game battles?
Thanks for the info.
EDIT: Can you hallucinate units you do not have the tech to produce? Can I scout with an hallucinated Phoenix even if I didn't build a Warp Gate (Woops: I meant StarGate)?




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