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Thread: In the Beta; Ask a Q, get an A

  1. #81

    Default Re: In the Beta; Ask a Q, get an A

    - Is there a list of hotkeys you could copy paste for us to see?
    - Can spawn larva be used on ally hatcheries?
    - Do you need sight to use nydus canal or can you literally just point and click anywhere?
    - I noticed warp gates build units WAY faster than normal gateways. Why would anyone stick to a gateway? Like where is the strategic choice in that?

  2. #82

    Default Re: In the Beta; Ask a Q, get an A

    Do you need sight to use nydus canal
    Yes, you need sight.
    "When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C. S. Lewis

    "You simply cannot design a mechanic today to mimic the behaviour of a 10-year old mechanic that you removed because nearly nobody would like them today." - Norfindel, on the Macro Mechanics

    "We want to focus the player on making interesting choices and not just a bunch of different klicks." - Dustin Browder

    StarCraft 2 Beta Blog

  3. #83

    Default Re: In the Beta; Ask a Q, get an A

    If a unit is moving while burrowed, is their some kind of animation that lets you know that's occuring?

    Similar to the transparent movement of Dark Templars (as long as their moving you see an outline).

    Ugh, that was poorly written. But I hope you guys get what i'm saying.

  4. #84

    Default Re: In the Beta; Ask a Q, get an A

    Can Infestors use Neural Parasite on High/Dark Templars? Also, if you mind control 2 Templars, can you make them merge for an Archon? If so, will Archon be your unit too?
    ''Hang in there. We're in the final stretch."
    -Dustin Browder, 16/02/09

  5. #85

    Default Re: In the Beta; Ask a Q, get an A

    Quote Originally Posted by MillenniumDH View Post
    Can Infestors use Neural Parasite on High/Dark Templars? Also, if you mind control 2 Templars, can you make them merge for an Archon? If so, will Archon be your unit too?
    See on page 8, question asked before by me and answered.

    Quote Originally Posted by DemolitionSquid View Post
    Neural Parasite only lasts 10 seconds. Archons are also not listed as biological (I think). So even if you did MC/NP two HT or DT, and even if you did merge them, you would not get an Archon to control.

    Very good question though.



    Its grid based, and pretty clear. If you're not used to 3D graphics like in WC3 you might accidentally leave some holes between buildings like supply depots on your choke, but for the most part its very intuitive. If you create a choke, nothing slips through from any angle, wheras Zerglings could sometimes sneak in horizontally.

  6. #86
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    Default Re: In the Beta; Ask a Q, get an A

    Is the phoenix used much, and how does it compare against the viking and corruptor?

    How much damage does an attack need to do before an Immortal's shields will activate?

    Do overseers give supply?

  7. #87

    Default Re: In the Beta; Ask a Q, get an A

    Is the phoenix used much, and how does it compare against the viking and corruptor?
    It's more of an anti-Mutalisk weapon. Vikings and Corruptors, cost-for-cost, tend to take them out.

    How much damage does an attack need to do before an Immortal's shields will activate?
    The same as it always has since the Immortal was first shown three years ago.

    Do overseers give supply?
    Yes and no. They give food, so yes. But they don't give more food than an Overlord, so no.
    "When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C. S. Lewis

    "You simply cannot design a mechanic today to mimic the behaviour of a 10-year old mechanic that you removed because nearly nobody would like them today." - Norfindel, on the Macro Mechanics

    "We want to focus the player on making interesting choices and not just a bunch of different klicks." - Dustin Browder

    StarCraft 2 Beta Blog

  8. #88

    Default Re: In the Beta; Ask a Q, get an A

    Which race do you think has the best GtA unit/mechanics right now?

    And do you always need to micro your units to win?
    ''Hang in there. We're in the final stretch."
    -Dustin Browder, 16/02/09

  9. #89

    Default Re: In the Beta; Ask a Q, get an A

    Quote Originally Posted by MillenniumDH View Post
    Which race do you think has the best GtA unit/mechanics right now?
    Terran. Mass Marines is nuts, and Thor, if they're positioned well, are pretty darn good too. Hydralisks and Stalkers are pretty good as well, however.


    The Mother of all Queens!

    Thanks to Dynamik- for the signature!

  10. #90

    Default Re: In the Beta; Ask a Q, get an A

    And do you always need to micro your units to win?
    What do you mean by this? Is microing a significant benefit? Yes. If you've out resourced them and can overwhelm them with numbers, can you just A-move? Yes.
    "When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C. S. Lewis

    "You simply cannot design a mechanic today to mimic the behaviour of a 10-year old mechanic that you removed because nearly nobody would like them today." - Norfindel, on the Macro Mechanics

    "We want to focus the player on making interesting choices and not just a bunch of different klicks." - Dustin Browder

    StarCraft 2 Beta Blog

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