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Thread: Lurker Removed/Other Changes

  1. #51

    Default Re: Lurker Removed/Other Changes

    Quote Originally Posted by RamiZ View Post
    Well Zerg's Roach now can move while burrowed so that is some kind of assault unit just like Reapers and Stalkers. I don't think that Zerg will get Cliff-Climbers with Roaches, Mutas and Infestors...
    I think your right. Too bad though.

    Zerg still feel a little weak to me. Or maybe they just don't seem quite "scary" enough yet.

    A cliff-walking unit that climbs up into my base and then plants itself next to my mineral line is scary.

    Giving roaches the wonderful ability to move while burrowed went along way to alleviating some of my misgivings, though.


  2. #52

    Default Re: Lurker Removed/Other Changes

    Quote Originally Posted by RamiZ View Post
    Well Zerg's Roach now can move while burrowed so that is some kind of assault unit just like Reapers and Stalkers. I don't think that Zerg will get Cliff-Climbers with Roaches, Mutas and Infestors...
    Can burrowed units traverse cliffs? Because i think i heared they can't once.

  3. #53

    Default Re: Lurker Removed/Other Changes

    Quote Originally Posted by Norfindel View Post
    Can burrowed units traverse cliffs? Because i think i heared they can't once.
    No they can't but Nydus worm can now be built anywhere on the map(which is OP in my opinion), so I think ALL ground Zerg units can cliff-climb in other words... :P

    Just take a look at the end of this video: http://www.youtube.com/watch?v=3UyloKEp64Y&feature=sub

    Also Maverick, with Roaches having 145 HP and 16 damage, and Hydras having 12 damage vs ALL units, I think Zerg is pretty much OP right now :/
    "Living for the Swarm!"

  4. #54

    Default Re: Lurker Removed/Other Changes

    everything is OP right now


    i love it

  5. #55
    Junior Member
    Join Date
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    Default Re: Lurker Removed/Other Changes

    Quote Originally Posted by RamiZ View Post
    No they can't but Nydus worm can now be built anywhere on the map(which is OP in my opinion), so I think ALL ground Zerg units can cliff-climb in other words... :P

    Just take a look at the end of this video: http://www.youtube.com/watch?v=3UyloKEp64Y&feature=sub

    Also Maverick, with Roaches having 145 HP and 16 damage, and Hydras having 12 damage vs ALL units, I think Zerg is pretty much OP right now :/
    Man, if he'd only had Mutalisks and harassed him instead...

  6. #56

    Default Re: Lurker Removed/Other Changes

    Quote Originally Posted by RamiZ View Post
    Also Maverick, with Roaches having 145 HP and 16 damage, and Hydras having 12 damage vs ALL units, I think Zerg is pretty much OP right now :/
    Oh sorry. I didn't mean "weak" in terms of damage or hit points. Zerg still just don't feel really interesting to me yet. But I haven't played the game yet, so I might change my mind once I see how they stack up against the other races.

    To be honest, though, I was never a huge fan of Zerg in SCI multi, so I may just be carrying my bias over into SCII.

    Loved them in the campaigns though.


  7. #57

    Default Re: Lurker Removed/Other Changes

    Quote Originally Posted by LegacyofTerra View Post
    Man, if he'd only had Mutalisks and harassed him instead...
    He barely had gas for that little Roaches and Hydras, and afaik Mutas>Roaches and Hydras in gas cost :/ So yeah...
    "Living for the Swarm!"

  8. #58
    Junior Member
    Join Date
    Feb 2010
    Posts
    140

    Default Re: Lurker Removed/Other Changes

    Quote Originally Posted by RamiZ View Post
    He barely had gas for that little Roaches and Hydras, and afaik Mutas>Roaches and Hydras in gas cost :/ So yeah...
    Sorry, that was Sarcasm. Thanks for telling me, though

  9. #59

    Default Re: Lurker Removed/Other Changes

    I like new thor and voice...(German version)

    http://www.youtube.com/watch?v=18aUUejQQ9M
    Last edited by scorpio19; 02-18-2010 at 08:37 PM.

  10. #60

    Default Re: Lurker Removed/Other Changes

    I both hate and like the new Thor.

    I hate it because it's not the old one, but I have to admit, the new one does fit into the overall aesthetic of the Terrans better. It also doesn't look quite as bad when turning.
    "When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C. S. Lewis

    "You simply cannot design a mechanic today to mimic the behaviour of a 10-year old mechanic that you removed because nearly nobody would like them today." - Norfindel, on the Macro Mechanics

    "We want to focus the player on making interesting choices and not just a bunch of different klicks." - Dustin Browder

    StarCraft 2 Beta Blog

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