The Thor looks awful. It's not even that I hate giant mechs, it's that the Thor looks so much like a toy, with all its extra cannons and its superfast turning speed. I also don't see why it needs to be such a long ranged unit specializing in anti-air. I mean, why use a giant mech for such things and not a tank?
If Blizzard listened to me, I would advise them to focus on the role the Thor could have with leading large-scale battles or base assaults. My idea for that was to give the Thor an attack similar to the burning oil attack of the demolisher in WC3, except from a lot shorter range: an avoidable slow projectile that explodes upon impact and leaves behind fire that also deals damage.




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