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Thread: Simpler, more realistic Thor model?

  1. #91

    Default Re: Simpler, more realistic Thor model?

    I think the Nomad looks as much like an Arbiter as a Viking looks like a Scout.

    Same arrangement of wings/main body, but completely different details. It works for the Terrans as a high-tech drone.

    edit: I meant the Raven. I think. I can't keep up with all these name changes -_-
    Last edited by imdrunkontea; 02-16-2010 at 04:30 AM.

  2. #92
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    Default Re: Simpler, more realistic Thor model?

    A high-tech drone that can dispense turrets and missiles apparently at will. Unfortunately, while the Raven looks 'cool', the Nomad looked rather more apt for its job as a mobile construction yard.

  3. #93
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    Default Re: Simpler, more realistic Thor model?

    Seeing as Im so bord with the other threads.. here my 2cents:
    Make it look more like that hunter killer tank from Terminator 3. I cant recall how big they are, so perhaps big enough to be about the same size as the thor currently.

  4. #94

    Default Re: Simpler, more realistic Thor model?

    Quote Originally Posted by MattII View Post
    A high-tech drone that can dispense turrets and missiles apparently at will. Unfortunately, while the Raven looks 'cool', the Nomad looked rather more apt for its job as a mobile construction yard.
    It can dispense turrets and missiles indefinitely, just as sci vessels dispensed numerous emp missiles and goliaths shot AA rockets from seemingly nowhere. The Raven probably stores the missiles/turrets the same way a stealth fighter has internal bays for missiles and bombs - you just can't see them in flight.

  5. #95

    Default Re: Simpler, more realistic Thor model?

    So....you're not a big fan of the raven I take it?
    I think the Nomad model was more typical of the Terran style, but SC2 has introduced a number of Terran units that share certain design similarities: the Marauder, Banshee, Hellion, and Raven. Even the new BC is less slap-dash than the old one. This suggests that the units all come from the same place, where there is more tech.

    Units like Siege Tanks, Thors, and Vikings (despite the transforming) seem less high-tech and more like "whatever we could get" tech. These aren't sleek and spiffy units; they're base, pure, and functional, built from whatever could be scrounged up.
    "When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C. S. Lewis

    "You simply cannot design a mechanic today to mimic the behaviour of a 10-year old mechanic that you removed because nearly nobody would like them today." - Norfindel, on the Macro Mechanics

    "We want to focus the player on making interesting choices and not just a bunch of different klicks." - Dustin Browder

    StarCraft 2 Beta Blog

  6. #96

    Default Re: Simpler, more realistic Thor model?

    Quote Originally Posted by Nicol Bolas View Post
    But... that's what it is. That's one of its main roles: to act as a mobile wall that shoots people. It has high Hp and takes up lots of room.
    That's it's role, I was talking about it's appearance and proportions.
    It doesn't need to look like a walking wall to block others from moving.

    Quote Originally Posted by Nicol Bolas View Post
    Again, sleek and efficient is Anime. It's what Veritechs look like. It's what Gundams look like. When I think "sleek and efficient Mech", I think "Gundam".
    I wouldn't mind if it's still big as long as it's proportions are better. If that means a more humongous mecha Anime-ish look, no problem for me.

    Quote Originally Posted by Nicol Bolas View Post
    What the current Thor model looks like to me is something that was put together out of spare parts, ductape, and bailing wire, except they just kept adding parts. It fits very well with the "used future" aspect of the Terrans. It shouldn't be sleek and smooth. It shouldn't look futuristic or high tech. It should look rough, unfinished, barely functional, slap-dash, and so forth.
    It actually looks worse than that, it looks as if it would barely stand on those foots without falling left or right. The width is not proportional, it's exagereated.
    The original concept art at least has that as a good point:

    yet, it doesn't look cool since it lacks better weapons and details.


    It's not that bad, it's just too wide, it needs better proportions, that's it. a model revamp. just take a look at the rock titan at
    1:00

    http://www.youtube.com/watch?v=g_zlL2p6vk4
    proportions as ugly as that.

  7. #97

    Default Re: Simpler, more realistic Thor model?

    Too wide, it needs better proportions, that's it.
    That's the problem: the width is what gives it the size it needs to block things. Making it taller with the same width would only make it obscure lots of units behind it.

    And to make it proportionately human would mean that it'd have to be almost as tall as the Colossus.

    Personally, I like the proportions. It's squat, low center-of-gravity. Like a really large Dwarf. An infighter.
    "When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C. S. Lewis

    "You simply cannot design a mechanic today to mimic the behaviour of a 10-year old mechanic that you removed because nearly nobody would like them today." - Norfindel, on the Macro Mechanics

    "We want to focus the player on making interesting choices and not just a bunch of different klicks." - Dustin Browder

    StarCraft 2 Beta Blog

  8. #98

    Default Re: Simpler, more realistic Thor model?

    Quote Originally Posted by Nicol Bolas View Post
    That's the problem: the width is what gives it the size it needs to block things. Making it taller with the same width would only make it obscure lots of units behind it.

    And to make it proportionately human would mean that it'd have to be almost as tall as the Colossus.

    Personally, I like the proportions. It's squat, low center-of-gravity. Like a really large Dwarf. An infighter.
    Have you seen the Macross frontier Koning Monster video I posted? it has a similar shape, with better proportions, yet it's still not too tall nor too wide. it's just big enough. making the Thor slightly taller, slightly narrower thus giving it better proportions and it'll be done. Better proportions will make it look and feel correct, as if it could really exist. the entropy some people wanted will look correct.
    http://en.wikipedia.org/wiki/Proport...rchitecture%29

  9. #99

    Default Re: Simpler, more realistic Thor model?

    Making it taller isn't going to really change much, all you're going to do is make it look like even more of a Warlord Titan rip-off:

    Now, if the Terrans had those in the last war, events would've turned out a lot better for them
    Superior capability in language does not necessarily equate to superior intelligence...but it certainly doesn't help your argument if you sound stupid.

  10. #100

    Default Re: Simpler, more realistic Thor model?

    Quote Originally Posted by Lupino View Post
    Making it taller isn't going to really change much, all you're going to do is make it look like even more of a Warlord Titan rip-off:

    Now, if the Terrans had those in the last war, events would've turned out a lot better for them
    It is, for better proportions will make it better aesthetically wise. That's the thor's problem, it could look better.

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