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Thread: Is this the new macro for protoss?

  1. #41

    Default Re: Is this the new macro for protoss?

    I actualy don't like the ability, since i think it will result in protoss outteching the enemy in every game, which inresult kills a lot of posible strategies for the other 2 races.

  2. #42

    Default Re: Is this the new macro for protoss?

    Quote Originally Posted by Perfecttear View Post
    I actualy don't like the ability, since i think it will result in protoss outteching the enemy in every game, which inresult kills a lot of posible strategies for the other 2 races.
    But it can't affect tech. It can only affect research.

    Allot of people ignored it because it was so old. Recently I think Nicol resurrected it.
    oh, it was not at the time!!

    Most people ignored it because I made it confusing. It's in the annals of the Macro Suggestion Thread if anyone wants to track it down...


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  3. #43

    Default Re: Is this the new macro for protoss?

    Quote Originally Posted by Aldrius View Post
    But it can't affect tech. It can only affect research.
    Aren't they synonymous?

    She does bring a point...Protoss will be able to tech faster than other races. Balancing this mechanic will be a bitch.

  4. #44

    Default Re: Is this the new macro for protoss?

    Quote Originally Posted by Blazur View Post
    Aren't they synonymous?
    How?

    One unlocks units and buildings, one unlocks abilities.


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  5. #45
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    Default Re: Is this the new macro for protoss?

    Quote Originally Posted by Nicol Bolas View Post
    That's far superior to the nothing of Proton Charge. This is an ability that can substantially affect build orders, much like supply drop for the Terrans.
    Actually I doubt it will affect build orders, it doesn't affect how long buildings take to Warp in after all. Not to say it isn't useful, but it isn't 'that' pivotal (buildings rely on buildings, not on tech or units).

    Quote Originally Posted by Blazur View Post
    Or, if players wish to secure a yellow resource node and harvest as much minerals as possible...they can TW the Nexus to produce a quick handful of Probes. All PC could have done was speed up an already existing handful of probes.
    That's the thing though, can it be cast on itself?

    What I'd like to know is the solid facts, does it cost energy of does it have a cooldown, either way how much, how much time does it knock off, 20 seconds, 30?

  6. #46

    Default Re: Is this the new macro for protoss?

    +1 weapons, zealot charge, blink, and *maybe* Forcefield/storm should still represent some significant tech timing threats.

    Also, this could still increase the DT tech threat if the effect is fast enough. We have no idea if it's a huge boost over a short time or a small boost over a longer time. I'm hoping it's the prior.

  7. #47

    Default Re: Is this the new macro for protoss?

    She does bring a point...Protoss will be able to tech faster than other races. Balancing this mechanic will be a bitch.
    Define "tech faster." Protoss will be able to produce unit faster and get faster upgrades. But the minimum time it takes to get unit X on the field is unchanged.
    "When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C. S. Lewis

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  8. #48

    Default Re: Is this the new macro for protoss?

    But the minimum time it takes to get unit X on the field is unchanged.
    Ah, actually, it isn't.

    You can get a faster production of that first unit.

    But the time it takes to get x unit available for production is the same, yes.


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  9. #49

    Default Re: Is this the new macro for protoss?

    Quote Originally Posted by Nicol Bolas View Post
    Define "tech faster."
    - (unconfirmed) Cast TW on a Robo Facility while it's under production to bring it into the field quicker.
    - Cast TW on whatever building is responsible for tech research of blink so you can quickly bring about the most overpowered unit of the game in full glory.
    - Cast TW on your Nexus so you can train your mothership faster.

    Do I really need to continue, or are you arguing just for the sake of arguing again?

  10. #50

    Default Re: Is this the new macro for protoss?

    Quote Originally Posted by Blazur View Post
    - (unconfirmed) Cast TW on a Robo Facility while it's under production to bring it into the field quicker.
    Highly unlikely to be part of the ability, and not actually mentioned in the description.

    - Cast TW on whatever building is responsible for tech research of blink so you can quickly bring about the most overpowered unit of the game in full glory.
    That's not tech.

    - Cast TW on your Nexus so you can train your mothership faster.
    This is really the only way the ability affects tech at all.


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