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Thread: Is this the new macro for protoss?

  1. #91

    Default Re: Is this the new macro for protoss?

    Quote Originally Posted by Crazy_Jonny View Post
    I would agree if MULES gathered gas.
    I would love to see a gas mechanic. However I kind of like MULEs being just minerals. Perhaps something on the Zerg.

  2. #92

    Default Re: Is this the new macro for protoss?

    Quote Originally Posted by ArcherofAiur View Post
    I would love to see a gas mechanic. However I kind of like MULEs being just minerals. Perhaps something on the Zerg.
    Just so I can clarify Archer. Do you think Time Warp is better or worse than Proton Charge.

  3. #93

    Default Re: Is this the new macro for protoss?

    Quote Originally Posted by Crazy_Jonny View Post
    Just so I can clarify Archer. Do you think Time Warp is better or worse than Proton Charge.
    Good question. Hmmmm their are some nuances to the question (better in what respect). But overall im going to say Time Warp is better.



    I think a huge part of the problems with Proton Charge had more to do with the enviroment than the actual ability. For instance, I think Proton Charge would have excellent energy tension with Time Warp if they were both on the Nexus.

  4. #94
    dreadmourn's Avatar Junior Member
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    Default Re: Is this the new macro for protoss?

    It seems many got carried away with this mechanic.
    if resources are doing good, instead of telling Time Warp to focus on probes, you can focus it on researching "blink". I think thats cool.
    you right about this, and also it will be harder for your opponent to predict your moves its like your doing proxy buildings.

  5. #95

    Default Re: Is this the new macro for protoss?

    Quote Originally Posted by ArcherofAiur View Post
    Good question. Hmmmm their are some nuances to the question (better in what respect). But overall im going to say Time Warp is better.



    I think a huge part of the problems with Proton Charge had more to do with the enviroment than the actual ability. For instance, I think Proton Charge would have excellent energy tension with Time Warp if they were both on the Nexus.
    I think as long as they can balance the races out with just Time Warp, instead of slapping 2 macro mechanics on the Protoss, that would be fine. (Unless your ideas was limited to only allowing one spell cast at a time).

    But that is my opinion.

  6. #96

    Default Re: Is this the new macro for protoss?

    Quote Originally Posted by Crazy_Jonny View Post
    Unless your ideas was limited to only allowing one spell cast at a time.
    Having both Proton Charge and Time Warp on the Nexus would mean you couldnt cast both at the same time.

  7. #97

    Default Re: Is this the new macro for protoss?

    Quote Originally Posted by ArcherofAiur View Post
    Having both Proton Charge and Time Warp on the Nexus would mean you couldnt cast both at the same time.
    Well the Nexus does get an energy pool now. Then again, we don't even know if the ability runs off energy, or the amounts it takes.

    I'm just gonna leave it alone until beta. I'm just saying I think it would be more fun if it was one ability, and if they can balance it with that it would be swell.

  8. #98
    Pandonetho's Avatar SC:L Addict
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    Default Re: Is this the new macro for protoss?

    Yah a energy ability that speeds up some base process. Quite unique for a macro mechanic
    Yes, and somehow you expect any rational person to think you think TW has "merits" when all you do is nothing but harp on it with your sarcasm. Then when people (rationally) assume you don't like TW (because all you do is complain about it with sarcasm) you say they're wrong. What's wrong with you?

    And I seriously hope you're not suggesting PC is more unique than time warp.

  9. #99

    Default Re: Is this the new macro for protoss?

    Quote Originally Posted by SaharaDrac View Post
    As far as Protoss being able to tech faster, ok sure. But can Protoss get a supply boost like the Terran? Can they produce more units simultaneously than anyone else, like the Zerg? No. I think this is what they will be balancing.
    Well said


    I think like the current macro mechanics, and they'll all have a different feel to them
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  10. #100
    Antarus's Avatar Junior Member
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    Default Re: Is this the new macro for protoss?

    So, lets review the current Macro mechanics, please correct me if any are wrong:

    Terran:

    1) Call Mule: Summons a unit that collects minerals 3 times faster than an SCV, and is able to collect minerals at the same time as an SCV. Timed life

    2) Orbital Supply: Permanently doubles supply on a supply depot.


    Zerg:

    1) Spawn Creep Tumour: Produces a small burrowed Zerg building that "secretes" creep around it.

    2) Spawn Larva: Produces 4 larva after 40 seconds that can be used to morph any Zerg unit.


    Protoss:

    1) Time Warp: Speeds up target building functions, this includes Upgrade research or unit production.

    2) Warp In: Allows a Protoss player to warp any Gateway unit to any location within Pylon power.


    If you look at Proton Charge and Call Mule, they are very similar, if you look at span larva and Time warp... not so much. Spawn Larva produces 4 Zerg Larva after 40 seconds, Time warp speeds up one buildings production or research time. How are these similar?

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