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Thread: new screenshots

  1. #111

    Default Re: new screenshots

    This and TL.net are the only ones that seem to to be worth reading.
    TL.net seems to look down on SC:L...


    Back with all gun's blazing.

  2. #112

    Default Re: new screenshots

    Quote Originally Posted by Zabimaru View Post
    TL.net seems to look down on SC:L...
    Because we're not pros (then again, neither are they), we focus more on lore, aesthetics, mods, mapping, and casual play.

    Personally, I look down on TL for being elitist try-hards, so its all fair and balanced.

  3. #113

    Default Re: new screenshots

    Hm. I just noticed they changed the sacs on the Queen's back to be team-coloured... interesting.


    The Mother of all Queens!

    Thanks to Dynamik- for the signature!

  4. #114

    Default Re: new screenshots

    I can't get over how fracking cool the Ashworld tileset looks. Hopefully the terrain isn't as restrictive in terms of where you're allowed to build like it was in SC1, because hot damn that is one awesome looking tileset.

  5. #115
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    Default Re: new screenshots

    Quote Originally Posted by flabortast View Post
    I can't take anything S2armory and battle.net says seriously. Frankly, I don't care. The general consensus of SCL is that the Blizzard has done their job. I could care less what other boards think because this board is the, dare say it best boards for SC related material. This and TL.net are the only ones that seem to to be worth reading. What I call people like those, are people who can't be pleased even when Blizzard added the dirt and grit people wanted, it still wasn't enough. Blizzard added grit to the Terran most of the people who were concerned including me was shut up. All is left is a minority who still isn't pleased and it is not worth making more changes for a small group of people who weren't satisfied.

    Lastly, people are treating it as if we will see buildings in-game as static image. If you watch the videos, you will see that the buildings have animations, bells and whistles that give it much more character(especially the Zerg). The 3d renders aren't even exposed to environmental lighting and particles like they would be in-game. Take note these are 3D models not 2D sprites that don't have lighting whatsoever like in SC1. So if you are judge how a building looks, judge it how it interacts with everything in-game. Buildings aren't just some static mass of polygons. Each and every part of the building moves in some way and their surfaces reflect with the environment. Even then, Blizzard will not stop improving textures until release anyway.
    So basically, what you're saying is that any Starcraft fan who posts anywhere other than SCL or TL.Net doesn't matter. That isn't bias BS or anything.

    All I'm saying is that Terran buildings could use some improvements. And everywhere I go, people tend to agree. Nothing more, nothing less.

  6. #116

    Default Re: new screenshots

    Quote Originally Posted by GeeGee View Post
    Yes, the 2 ramps as well as the texturing. One reason why Terran buildings look so good in SC1 was due to their mix of both shiny metal and worn-out grittiness. SC2 Terran buildings don't possess the former quality. In fact, I think only the scrapped "Starbase" had this metallica luster I'm speaking of, which I personally think the Terran could use a bit more of.

    http://images3.wikia.nocookie.net/st...2_DevGame1.jpg

    You're definitely right about the evolution of the original Starcraft, but it also went through a dramatic graphical engine change. I don't think SC2 is going to change that drastically from what it is now, considering the beta is right around the corner.
    I think I see what your saying about 'metallic shine'. The buildings were gritty, but they also shined, and that gave them a rusty look.

    What I dont agree with is the starbase. I think the difference between that and other buildings is the complexity, a bad example in my opinion.

    We'll see what happens. I still think the current building looks really nice, and a number of things need to be taken into account, mostly the lighting system, and how it varys for certain maps.

    As far as texture... I think thats something that can still be touched up, but I wouldnt count on any major style changes, which is what you seem to be hoping for.

    Im not gonna bash your opinion or anything, I think its a matter of taste.

  7. #117
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    Default Re: new screenshots

    Quote Originally Posted by Crazy_Jonny View Post
    I think I see what your saying about 'metallic shine'. The buildings were gritty, but they also shined, and that gave them a rusty look.

    What I dont agree with is the starbase. I think the difference between that and other buildings is the complexity, a bad example in my opinion.

    We'll see what happens. I still think the current building looks really nice, and a number of things need to be taken into account, mostly the lighting system, and how it varys for certain maps.

    As far as texture... I think thats something that can still be touched up, but I wouldnt count on any major style changes, which is what you seem to be hoping for.

    Im not gonna bash your opinion or anything, I think its a matter of taste.
    After watching Battle Report 1 & 2 in Hi-Def, I'd say the only buildings that look "strange" is the Starport and the Factory. The Command Center looks great, the Supply Depot is fine, Barracks looks great, as do the rest of the buildings. I know it's still a bit early to judge since the game isn't even in beta quite yet, but it doesn't hurt to critique.

  8. #118

    Default Re: new screenshots

    Quote Originally Posted by GeeGee View Post
    After watching Battle Report 1 & 2 in Hi-Def, I'd say the only buildings that look "strange" is the Starport and the Factory. The Command Center looks great, the Supply Depot is fine, Barracks looks great, as do the rest of the buildings. I know it's still a bit early to judge since the game isn't even in beta quite yet, but it doesn't hurt to critique.
    Ok, glad you actually took a good look at the battle reports. The Starport I will admit is a little toyish, its top and its landing thingies are very circular.

    Ill have to dissagree with you on the supply depots. I wonder if theyll redesign them. They might not because now they can go underground, its just that it looks very boxish, and doesnt resemble the old one at all. Its not a complete eyesore, just a little odd.
    Last edited by Crazy_Jonny; 05-26-2009 at 06:27 PM.

  9. #119
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    Default Re: new screenshots

    Quote Originally Posted by Crazy_Jonny View Post
    Ill have to dissagree with you on the supply depots. I wonder if theyll redesign them. They might not because now they can go underground, its just that it looks very boxish, and doesnt resemble the old one at all. Its not a complete eyesore, just a little odd.
    That's why I said "fine" instead of "great". The only thing that looks a little silly about them is the yellow/black caution tape. The SC1 depot had them too, but I never really noticed it. What's funny is that they actually look more like an actual supply depot than the SC1 model. They appear to be much smaller too, which I like.

  10. #120

    Default Re: new screenshots


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