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Thread: Archon And Lurker Changes

  1. #1
    TheEconomist's Avatar Lord of Economics
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    Default Archon And Lurker Changes

    Quote Originally Posted by Blizzard Twitter
    #StarCraft2 Archons and lurkers have so far been under utilized in internal games and it is being addressed.
    Looks like they're doing a lot of last minute tweaks.

  2. #2

    Default Re: Archon And Lurker Changes

    Trying to rebalance 2 units doesnt sound like last minute tweaks

  3. #3
    TheEconomist's Avatar Lord of Economics
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    Default Re: Archon And Lurker Changes

    I'm talking about all of the combined twitter updates recently.

  4. #4

    Default Re: Archon And Lurker Changes

    Actually, instead of it being "more activity" it's more a case of "more public activity". This is consistently what's happened inside as I've been along for the ride through JD. It's just a matter that now it's being talked about.

    If you think back to a few old posts of Karune mentioning "things change so often internally it almost doesn't make sense to post about them all" it's about spot on. Things are always happening internally, it's just nice to see they found a solid medium to communicate that to the public.
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  5. #5
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    Default Re: Archon And Lurker Changes

    Quote Originally Posted by Gifted View Post
    Actually, instead of it being "more activity" it's more a case of "more public activity". This is consistently what's happened inside as I've been along for the ride through JD. It's just a matter that now it's being talked about.

    If you think back to a few old posts of Karune mentioning "things change so often internally it almost doesn't make sense to post about them all" it's about spot on. Things are always happening internally, it's just nice to see they found a solid medium to communicate that to the public.
    This is good to hear. I like to think of it as information that's been tried and tested already, but they want to let the community know what they were thinking or have done.

  6. #6

    Default Re: Archon And Lurker Changes

    If only someone had been able to foresee this Lurker problem. We could have told Blizzard months ago!

  7. #7

    Default Re: Archon And Lurker Changes

    I think it would be neat if archons got some shield armor...

    No other protoss has it so it would be unique, and it makes sense because they are supposed to be anti-light so that little extra armor might be just the ticket. Any extra little trick up their sleeve would be nice.

    As for lurkers, i really wish they were lower in the tech tree, but oh well.

  8. #8
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    Default Re: Archon And Lurker Changes

    Aye, Archons have needed some more 'oomph' to them for a while. They're supposed to be roving balls of psychic destruction.

  9. #9

    Default Re: Archon And Lurker Changes

    I vote for a passive AoE damage aura around them. Like the Demon Hunters ability in WC3 but doesnt need energy.

  10. #10

    Default Re: Archon And Lurker Changes

    I still think beta is friday =)
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