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Thread: Nexus Now Has Macro Mechanic

  1. #91

    Default Re: Nexus Now Has Macro Mechanic

    It is not necessarily directly and only linked to ressource gathering.
    Oh. This doesn't sound like the usual BS from Blizzard. This sounds like a legitimate macro mechanic.

    I find my curiosity piqued.
    "When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C. S. Lewis

    "You simply cannot design a mechanic today to mimic the behaviour of a 10-year old mechanic that you removed because nearly nobody would like them today." - Norfindel, on the Macro Mechanics

    "We want to focus the player on making interesting choices and not just a bunch of different klicks." - Dustin Browder

    StarCraft 2 Beta Blog

  2. #92

    Default Re: Nexus Now Has Macro Mechanic

    Quote Originally Posted by Nicol Bolas View Post
    Oh. This doesn't sound like the usual BS from Blizzard. This sounds like a legitimate macro mechanic.

    I find my curiosity piqued.
    Yes we know. Youd rather have something like a speed-everything-up button rather than legitimately improving the resource gathering model.

  3. #93
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    Default Re: Nexus Now Has Macro Mechanic

    Quote Originally Posted by ArcherofAiur View Post
    Yes we know. Youd rather have something like a speed-everything-up button rather than legitimately improving the resource gathering model.
    And what's wrong with a speed-everything-up button attached to your main resource building?

  4. #94

    Default Re: Nexus Now Has Macro Mechanic

    Quote Originally Posted by MattII View Post
    And what's wrong with a speed-everything-up button attached to your main resource building?
    You mean aside from that its unfocused, hard to balance, violates concentrated coolness, unimaginative and kinda just overall bland?

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