Taken from Twitter:
The #StarCraft2 protoss core macro ability has moved to the nexus.
02-08-2010, 01:29 PM
#1
Taken from Twitter:
The #StarCraft2 protoss core macro ability has moved to the nexus.
02-08-2010, 01:30 PM
#2
02-08-2010, 01:34 PM
#3
So annoying they don't say what it is >.<
02-08-2010, 01:36 PM
#4
Well, that building looks like a main target now...
Resources dropsite, probe construction, mothership contruction, and Macro mechanics?
Damn... so long old bulky and almost useless nexus...
I like this...
The damned will return...
02-08-2010, 01:38 PM
#5
02-08-2010, 01:40 PM
#6
"No matter what side of the argument you are on, you always find people on your side that you wish were on the other."
Be sure to check out the best #$*&#$ video game show ever Epileptic Gaming and the lastest episode on youtube NOW IN HD
- Oh its a egg I wonder whats inside! =)
02-08-2010, 01:45 PM
#7
I wonder if it will be just a increase mining speed ability
maybe
I really hope it's something far more interesting
MAGIKARP USE A SPLASH ATTACK!
02-08-2010, 01:55 PM
#8
02-08-2010, 02:24 PM
#9
Poor race differentiation, Blizzard. No points for you.
Hey, what happened to, "The Sentry's the macro mechanic now! It's bigger and has a new name and stuff!"?Interesting... Very Interesting....
"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C. S. Lewis
"You simply cannot design a mechanic today to mimic the behaviour of a 10-year old mechanic that you removed because nearly nobody would like them today." - Norfindel, on the Macro Mechanics
"We want to focus the player on making interesting choices and not just a bunch of different klicks." - Dustin Browder
StarCraft 2 Beta Blog
02-08-2010, 02:30 PM
#10