Page 1 of 2 12 LastLast
Results 1 to 10 of 18

Thread: Starcraft 1 Question

  1. #1

    Default Starcraft 1 Question

    Hi, i'm trying to make an allied map (shared choke) for me and my friend to play against some comps. However, I can't figure out how to turn on the comp's AI. What do I do?

  2. #2
    The_Blade's Avatar Administrator
    Join Date
    May 2009
    Posts
    2,249

    Default Re: Starcraft 1 Question

    Oh, maps... good days good days.

    Just don't assign triggers or ai's to the computers and play the map in melee mode.

  3. #3

    Default Re: Starcraft 1 Question

    So here's what I figured out. I can set the computer to "Always" be "Insane AI" at "Anywhere". But when I went to go check on them, only two of their workers were mining, while the other two just stood there. Doesn't seem all that insane to me.

  4. #4

    Default Re: Starcraft 1 Question

    Quote Originally Posted by The_Blade View Post
    Oh, maps... good days good days.

    Just don't assign triggers or ai's to the computers and play the map in melee mode.
    If I do melee mode then I wont have the ability for me and my ally to spawn together and share a choke.

  5. #5
    The_Blade's Avatar Administrator
    Join Date
    May 2009
    Posts
    2,249

    Default Re: Starcraft 1 Question

    Oh now I see...

    First, get your ally and the computers into different factions. Set up the starting locations.

    Set a trigger to execute a designed AI (get a combination of 3 different AIs, 1 for each race) on the computers with a condition timer of always. If that doesn't work, get a timer to countdown (either score timer or in game timer). When setting up timer conditions try to use more of a "less than or equal" than equal, else it might not work.

    AIs also work different from expansion to original SC.
    Last edited by The_Blade; 02-07-2010 at 05:39 PM.

  6. #6

    Default Re: Starcraft 1 Question

    Yea, that's what I did. I set the Terran AI, Zerg AI, and Protoss AI to Insane, Always. But when I went to go check on them in the early game, two of their workers were idle, while the other two gathered minerals.

    Weird...? =\

  7. #7
    The_Blade's Avatar Administrator
    Join Date
    May 2009
    Posts
    2,249

    Default Re: Starcraft 1 Question

    mmmm... Ok you might need to set some more triggers...

    Try setting a town AI for the computers in their starting points by setting two locations.

  8. #8

    Default Re: Starcraft 1 Question

    I think my problem was that I set them to "insane" hoping that would make them difficult. I read somewhere else that I should set them to "custom" which just assumes that it is a melee situation. While "insane" assumes that they have their town build for them and they just have to defend it, replace destroyed buildings, and whatnot.

    Here's my source. Found it at the bottom.

    http://www.creepcolony.com/staredit1.shtml

  9. #9

    Default Re: Starcraft 1 Question

    Nevermind. There's still a problem. After they deliver their first patch of minerals, two of them stop.
    Last edited by moosh; 02-07-2010 at 07:27 PM.

  10. #10
    Gradius's Avatar SC:L Addict
    Join Date
    Apr 2009
    Posts
    9,988

    Default Re: Starcraft 1 Question

    Quote Originally Posted by moosh View Post
    If I do melee mode then I wont have the ability for me and my ally to spawn together and share a choke.
    Uncheck the "random starting locations" box in forces (I think it was). Then you'll spawn wherever your location is if you leave the default melee triggers in and play in UMS mode.

Similar Threads

  1. multiplayer question
    By ragsash in forum StarCraft Discussion
    Replies: 10
    Last Post: 10-02-2009, 07:26 PM
  2. Question
    By spychi in forum StarCraft Discussion
    Replies: 11
    Last Post: 08-13-2009, 12:10 PM
  3. NDA Question.
    By Hav0x in forum StarCraft Discussion
    Replies: 64
    Last Post: 08-05-2009, 06:25 PM
  4. Question about - StarCraft: Legacy's Fan Art/Wallpaper Contest
    By dynamiK- in forum StarCraft Discussion
    Replies: 2
    Last Post: 06-26-2009, 05:23 PM
  5. Request and Question
    By n00bonicPlague in forum Site Issues / Feedback
    Replies: 8
    Last Post: 06-11-2009, 07:42 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •