10-13-2009, 04:08 PM
#341
10-13-2009, 04:33 PM
#342
Original Firebat concept for Starcraft 1
Artist — Samwise
Year — 1997
10-13-2009, 05:15 PM
#343
True, but seeing as how the newer Firebat has survived since the single-player was first shown to people outside Blizzard til now, I'm pretty sure the new, bigger Firebats will remain. When you talk with the Hyperion's chief engineer, Swann, after obtaining the Firebat in the single-player, he tells Raynor how this Firebat model is a newer, bigger, and more heavily armored combat suit in comparison to the earlier model, the one you see in SC/BW.
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10-13-2009, 05:21 PM
#344
10-13-2009, 05:46 PM
#345
I didn't disagree with you. Thus why I said "True". I'm only saying that based off of what we've seen thus far, it'll most likely remain.
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10-13-2009, 06:38 PM
#346
10-13-2009, 07:05 PM
#347
10-13-2009, 07:28 PM
#348
but i bet blizzard wants a bigger firebat now in sc2 thats why they made the concept art and actually included in it the single player. good decision there.
10-13-2009, 09:07 PM
#349
Also, they have to make the suit bigger so the higher hit points make sense.
(If you look carefully at one of the HD Wings of Liberty videos, you can see the firebat has 125 hit points. The marauder had 120 hp at BlizzCon 2009.)
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10-14-2009, 11:19 AM
#350
What is the magic behind the actual release when the content in question is already well established? Are you afraid that Blizzard might suddenly decide to cancel the game? To date, Blizzard's done this twice (Warcraft Adventures and SC: Nova) yet both games remained canon as far as Blizzard was concerned.