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Thread: StarCraft II Artwork Thread

  1. #141

    Default Re: StarCraft II Artwork Thread

    Quote Originally Posted by flabortast View Post
    I just think it was kinda lazy that Zerglings and Hydras had the same head in SC1. Also the latest screenshots and Battle Reports have shown that Zerglings have an updated model, but we have no new close-up render to see it.
    I don't think Edfishy is trying to make a new Zergling entirely per se. It's a remake of the original StarCraft Vanilla version, in which it sorta has the same head as the hydra. It's much more apparent in the Brood War cinematic.

  2. #142

    Default Re: StarCraft II Artwork Thread

    Quote Originally Posted by flabortast View Post
    I just think it was kinda lazy that Zerglings and Hydras had the same head in SC1.
    I have always viewed the split extra jaw in some form and large carpace head to be the trademark of the Zerg ground force. On Zerglings, hydra, lurker and ultralisk at least.

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  3. #143

    Default Re: StarCraft II Artwork Thread

    Quote Originally Posted by flabortast View Post
    I just think it was kinda lazy that Zerglings and Hydras had the same head in SC1.
    If you look at the black & white 'instruction manual' version of the Zergling, you'll notice the head is actually different from the Hydralisk, but its all just a matter of proportions. They kind of squished and altered the Hydralisk's head to make the Zergling's.

    Quote Originally Posted by flabortast View Post
    Also the latest screenshots and Battle Reports have shown that Zerglings have an updated model, but we have no new close-up render to see it.
    It is updated, and finally bi-pedal again, but from what I've been able to see the body is still kind of a mash-up between the WarCraft III Felhound's and the Zz'Gashi strain of Zergaling.

    One thing that will likely be staying in SC2 is the long "cricket" tail. It allows your eye to easily see the "flow" of the Zerglings.

    Quote Originally Posted by RamiZ
    I was talking with Mr.Jack about his Zerg art and he said he will do some of it this week and here we go, 2 great AtA units! Enjoy!
    I love Mr. Jack's art. He nails Zerg to a T, and frankly I wish Blizzard could base their Zerg a little more off of his work. His Zerg are evil, but in a hidden, deeper way. Blizzard (until recently, I must say) stops at just throwing big red glowy eyes on'em.

    Do you suppose though, that he might consider drawing up another rendition of the Zergling? A mix between the instruction manual's Blizzard North render, the in-game wire frame, and the in-game model? 'Twould make my day!


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  4. #144
    Rezildur's Avatar Junior Member
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    Default Re: StarCraft II Artwork Thread

    Quote Originally Posted by Edfishy View Post


    One thing that will likely be staying in SC2 is the long "cricket" tail. It allows your eye to easily see the "flow" of the Zerglings.



    I love Mr. Jack's art. He nails Zerg to a T, and frankly I wish Blizzard could base their Zerg a little more off of his work. His Zerg are evil, but in a hidden, deeper way. Blizzard (until recently, I must say) stops at just throwing big red glowy eyes on'em.





    1. I don't get the cricket tail reference...I get the wing reference to the cricket, but crickets don't have tails?

    2. Some of Mr. Jack's art is fantastic, in fact all of it is. It's too over the top though, and I think if Blizzard met somewhere between their rendition and his that the Zerg would look plausible and amazing.

  5. #145

    Default Re: StarCraft II Artwork Thread

    Quote Originally Posted by Rezildur
    1. I don't get the cricket tail reference...I get the wing reference to the cricket, but crickets don't have tails?
    I was referring to the enlarged, overly "lengthwise" abdomen. Sorry about the confusion.



    Quote Originally Posted by Rezildur
    2. Some of Mr. Jack's art is fantastic, in fact all of it is. It's too over the top though, and I think if Blizzard met somewhere between their rendition and his that the Zerg would look plausible and amazing.
    He's a bit over the top, but as far as concept art goes he gets a good feeling behind each of the characters.

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  6. #146

    Default Re: StarCraft II Artwork Thread

    While Mr. Jack's works are amazing, all he did is add a lot more detail to the units Blizzard conceptualized. The reason why concept artist don't go overboard with details is that the game 3D artists and modelers are able to pick out the most distinguishing features of the creature and translate it as a 3d model. If concept art was like Mr. Jack's works are given to the 3D artists they won't be able to figure out which part of the creature is supposed to stand out. Mr. Jack just puts the proverbial/artistic icing on the cake to already conceptualized units. I bet he would have never of thought of the new Infestor design.
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  7. #147

    Default Re: StarCraft II Artwork Thread

    Quote Originally Posted by flabortast View Post
    While Mr. Jack's works are amazing, all he did is add a lot more detail to the units Blizzard conceptualized. The reason why concept artist don't go overboard with details is that the game 3D artists and modelers are able to pick out the most distinguishing features of the creature and translate it as a 3d model. If concept art was like Mr. Jack's works are given to the 3D artists they won't be able to figure out which part of the creature is supposed to stand out. Mr. Jack just puts the proverbial/artistic icing on the cake to already conceptualized units. I bet he would have never of thought of the new Infestor design.
    We already know that, but his art is much better looking, ofc Blizzard got their art for the game, but did you see Alternative Infestor? It is great, the Infestor he thought of, and i like it very much.

    I love Mr. Jack's art. He nails Zerg to a T, and frankly I wish Blizzard could base their Zerg a little more off of his work. His Zerg are evil, but in a hidden, deeper way. Blizzard (until recently, I must say) stops at just throwing big red glowy eyes on'em.

    Do you suppose though, that he might consider drawing up another rendition of the Zergling? A mix between the instruction manual's Blizzard North render, the in-game wire frame, and the in-game model? 'Twould make my day!
    I could ask him, i talk with him a lot over deviantart acc.
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  8. #148

    Default Re: StarCraft II Artwork Thread

    old..but my favorite artwork.that too much better than the current models..


  9. #149

    Default Re: StarCraft II Artwork Thread

    Quote Originally Posted by flabortast View Post
    Mr. Jack just puts the proverbial/artistic icing on the cake to already conceptualized units.


    "Just" can be a powerful and manipulative word. MrJacks work is considered by many people here to be some of the best (if not the best) zerg artwork they have ever seen (blizzards included). Yes it is not concept art but that does not make it any less incredible.
    Last edited by ArcherofAiur; 07-07-2009 at 04:07 PM.

  10. #150
    Pandonetho's Avatar SC:L Addict
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    Default Re: StarCraft II Artwork Thread

    Yes, just because it's not concept art doesn't mean it isn't incredible.

    If I could have things my way, I would have Mr. Jack hired to do the finalized art on the units.

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