http://forums.battle.net/thread.html...o=1&sid=3000#5
D-8 Charges:
— Can be selected
— Can't be destroyed (no HP shown — like an invincible unit)
— Take about 2 seconds to go boom
01-29-2010, 07:40 PM
#1
http://forums.battle.net/thread.html...o=1&sid=3000#5
D-8 Charges:
— Can be selected
— Can't be destroyed (no HP shown — like an invincible unit)
— Take about 2 seconds to go boom
01-29-2010, 07:43 PM
#2
"Wait.....no Gzhee-Gzhee.....?.....whu......Why no Ghzhee-Gzhee?!?!?!?!"
RIP - Leslie Nielsen
01-29-2010, 07:45 PM
#3
I'm told that they do friendly damage, so you can't just throw them anywhere.
01-29-2010, 07:59 PM
#4
they've become unkillable? Terran seems so OP right now. They've just got too many options.
(I play Terran - I'd like my opponents to stand a chance though)
01-29-2010, 08:29 PM
#5
I don't get it, why are they selectable if they can't be destroyed? That's like being able to select doodads.
01-29-2010, 08:32 PM
#6
They do splash, right?
01-29-2010, 08:33 PM
#7
To find out how much damage they can do.I don't get it, why are they selectable if they can't be destroyed?
"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C. S. Lewis
"You simply cannot design a mechanic today to mimic the behaviour of a 10-year old mechanic that you removed because nearly nobody would like them today." - Norfindel, on the Macro Mechanics
"We want to focus the player on making interesting choices and not just a bunch of different klicks." - Dustin Browder
StarCraft 2 Beta Blog
01-29-2010, 08:34 PM
#8
"Wait.....no Gzhee-Gzhee.....?.....whu......Why no Ghzhee-Gzhee?!?!?!?!"
RIP - Leslie Nielsen
01-29-2010, 08:40 PM
#9
Pft, not destoyable
thats just stupid
at least give the static defenses a chance to survive
MAGIKARP USE A SPLASH ATTACK!
01-29-2010, 08:44 PM
#10