Page 5 of 8 FirstFirst ... 34567 ... LastLast
Results 41 to 50 of 76

Thread: Speculation on the weekend

  1. #41

    Default Re: Speculation on the weekend

    i never watched this 2v2 battle report

    http://video.sc2films.com/

    main one.

    finally something to keep me occupied


    EDIT: oh wait nvm i watched it

  2. #42

    Default Re: Speculation on the weekend

    Reapers now throw Nukes with 1-second fuse.

    Changes to the Mothership: the ship must now be rotated manually to shoot, accelerate, and must turn 180 degrees to decelerate. You can choose your upgrade path between:

    Wormhole: allows the Mothership to teleport at a random map location.
    Force Shield: undestructible while pressing a key, but the ship self-destructs after 3 seconds, if not released.
    Insta-turn: the Mothership bents the rules of space-time to instantly turn around 180 degrees. This greatly helps at deceleration.




    EDIT: EXCLUSIVE PREVIEW!!!!
    Hidden Content:



    PD: Hell, i had to search n00bonicPlague to find out how to embed this stuff, put a button up there, please
    Last edited by Norfindel; 01-29-2010 at 08:02 PM.

  3. #43

    Default Re: Speculation on the weekend

    You can now create more than 5 profile's for the Single player Campaign.

  4. #44

    Default Re: Speculation on the weekend

    On topic: Do they work on weekends? They sure never post anything on twitter on weekends. if im correct?
    If you can't explain it simply, you don't understand it well enough."
    - Albert Einstein

  5. #45

    Default Re: Speculation on the weekend

    Quote Originally Posted by Perfecttear View Post
    Supply depots fan now moves even faster, and it has a new extra blinking light on it.
    UPDATE: There is now a string attached to half of the blades on each Supply Depot fan. This string lures Zerglings to their doom by causing the lings to catch the string, be swung around the depot for X seconds, and then be thrown against the wall, dealing terrible terrible damage. Upgrades for this mechanic include but are not limited to:
    — more strands (increases lure effect)
    — longer strands (increases lure range)
    — faster speed (increases damage dealt)

  6. #46
    EvilGenius's Avatar Junior Member
    Join Date
    Jun 2009
    Posts
    199

    Default Re: Speculation on the weekend

    Quote Originally Posted by Norfindel View Post
    Reapers now throw Nukes with 1-second fuse.

    Changes to the Mothership: the ship must now be rotated manually to shoot, accelerate, and must turn 180 degrees to decelerate. You can choose your upgrade path between:

    Wormhole: allows the Mothership to teleport at a random map location.
    Force Shield: undestructible while pressing a key, but the ship self-destructs after 3 seconds, if not released.
    Insta-turn: the Mothership bents the rules of space-time to instantly turn around 180 degrees. This greatly helps at deceleration.

    Lately it DOES seem like they hate anything that isn't terran...

  7. #47

    Default Re: Speculation on the weekend

    (At one minute after seven in California, Caliban finally calls TOD on any potential surprise news.....he grudgingly puts the cork back into the rare bottle of fine whiskey, and places it back upon its dusty shelf...."Soon, my lovely...very, very....soon.")
    "Wait.....no Gzhee-Gzhee.....?.....whu......Why no Ghzhee-Gzhee?!?!?!?!"


    RIP - Leslie Nielsen

  8. #48

    Default Re: Speculation on the weekend

    If friday counts as the weekend, then I bet they'll release info on how to download the beta client.

  9. #49

    Default Re: Speculation on the weekend

    the glorious starcraft 2 team has added new color shades and protoss pylons now bounce and twirl

  10. #50

    Default Re: Speculation on the weekend

    The Starcraft balance team is busy balancing an empty beer can pyramid!



    The Starcraft art team is now we plus three!



    The Starcraft design team has gotten a restraining order against Dustin Browder. What do you think about these changes?
    Last edited by ArcherofAiur; 01-30-2010 at 12:25 PM.

Similar Threads

  1. Premium map speculation
    By Maul in forum StarCraft Discussion
    Replies: 76
    Last Post: 05-16-2010, 10:37 PM
  2. Tychus is working for Duran (speculation)
    By zergkiller44 in forum StarCraft Discussion
    Replies: 84
    Last Post: 04-26-2010, 10:23 PM
  3. [Pure Speculation] What wont 'survive' Beta?
    By Caliban113 in forum StarCraft Discussion
    Replies: 78
    Last Post: 02-03-2010, 07:19 AM
  4. Beta Length Speculation
    By moosh in forum StarCraft Discussion
    Replies: 33
    Last Post: 01-28-2010, 01:19 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •