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Thread: [Pure Speculation] What wont 'survive' Beta?

  1. #61

    Default Re: [Pure Speculation] What wont 'survive' Beta?

    Quote Originally Posted by flabortast View Post
    MULE should be more flexible than just being a harvester. Maybe it could build basic buildings or assist SCVs in construction.
    The MULE needs to be more flexible in use as a harvestor. It has a great role but that needs to be polished.

  2. #62

    Default Re: [Pure Speculation] What wont 'survive' Beta?

    Found this lil tidbit in the gameplay discussion - speaking of things that likely wont stay.


    Quote Originally Posted by Tha Blues View Post
    In the current build you cannot destroy D-8 Charges. By that I mean that you can select them, but they are indestructible (they don't have HP like other units do, just like units caught by Arbiter's Stasis Field in SC:BW for example). If you are playing against Reapers though, you can still dodge the charges, as it takes them around 2 seconds to blow up.
    .
    "Wait.....no Gzhee-Gzhee.....?.....whu......Why no Ghzhee-Gzhee?!?!?!?!"


    RIP - Leslie Nielsen

  3. #63

    Default Re: [Pure Speculation] What wont 'survive' Beta?

    So it's kinda like a mini HSM that doesn't track?

    Yay?

  4. #64

    Default Re: [Pure Speculation] What wont 'survive' Beta?

    Honestly it just sounds like another generic aoe move. It's like psi storm but easier to dodge because all the damage is at the end.

  5. #65

    Default Re: [Pure Speculation] What wont 'survive' Beta?

    Unless yer a building...
    "Wait.....no Gzhee-Gzhee.....?.....whu......Why no Ghzhee-Gzhee?!?!?!?!"


    RIP - Leslie Nielsen

  6. #66
    Pandonetho's Avatar SC:L Addict
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    Default Re: [Pure Speculation] What wont 'survive' Beta?

    In anticipation of tomorrow's, 'big news' ™
    What big news? There's supposed to be big news tomorrow?
    Man I've been out of the loop.

  7. #67

    Default Re: [Pure Speculation] What wont 'survive' Beta?

    Quote Originally Posted by Pandonetho View Post
    What big news? There's supposed to be big news tomorrow?
    Man I've been out of the loop.
    Oops....didn't think of that Tommorow is now today.

    There was some foolhardy beta speculation for today - but the big news may have yet to reveal itself.

    Gifted has been supplying little tidbits here in there all week, and we've all been here sticking out heads up like baby birds each time hes flown by...

    Theres literally 2000 posts to catch up on. (including the closed threads)
    "Wait.....no Gzhee-Gzhee.....?.....whu......Why no Ghzhee-Gzhee?!?!?!?!"


    RIP - Leslie Nielsen

  8. #68

    Default Re: [Pure Speculation] What wont 'survive' Beta?

    What won't survive beta? Hmm... good question. As many have stated, re-stated, and stated some more in many other threads and in here, many things need tweaking and we don't know all the caster abilities. Pending that knowledge, this question is hard to answer. I'd rather answer what will survive the beta with minimal/the least changes:

    The baneling. I like the rolling bomb. The damage may get nerfed, but I would like to see this thing be able to move a little faster. The Zerg finally get a reasonable counter to the seige tank at a tier lower than the Ultralisk's T3 (assuming it remains there). Banelings would also be a nice Reaver counter (R.I.P.), but should be able to, with good tactics, decimate stalker/immortal crowds (pending hardened shields activation on those immortals).

  9. #69

    Default Re: [Pure Speculation] What wont 'survive' Beta?

    Quote Originally Posted by Caliban113 View Post
    Unless yer a building...
    Unless you're a Protoss building you mean. Most Terran buildings can liftoff and spine/spore crawlers can peace too. Maybe it'll take some anticipation but it will be hilarious when a bunch of reapers D8 a barracks and it just lifts off before the mines explode

    the D8 building dodge: a new staple of TvT in sc2????

    Lol

  10. #70

    Default Re: [Pure Speculation] What wont 'survive' Beta?

    Well, there are still bunkers and turrets - and unless there is an alert of some type that tells you when a group of Reapers tosses out their mines on your buildings, you wont receive one until they've all gone off - If you happen to be looking at that particular base at the time of the attack, great. If not...2...1...boom.

    Also, I dont think the spine crawler can pick up and move quickly enough to avoid the blast. (?) In any case, if they get up to move, they aren't attacking.

    You know, this must have been brought up somewhere....Can Corruptors do 'their thing' on Terran buildings when they're in flight? - Do they become turrets?

    ,
    Last edited by Caliban113; 01-29-2010 at 04:51 PM.
    "Wait.....no Gzhee-Gzhee.....?.....whu......Why no Ghzhee-Gzhee?!?!?!?!"


    RIP - Leslie Nielsen

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