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Thread: [Pure Speculation] What wont 'survive' Beta?

  1. #11

    Default Re: [Pure Speculation] What wont 'survive' Beta?

    Quote Originally Posted by ArcherofAiur View Post
    I highly doubt the MULE and Queen will be removed. Probably just changed.
    Gotcha! hehehe

    Seriously, I couldn't agree more.

  2. #12
    Rick's Avatar Junior Member
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    Default Re: [Pure Speculation] What wont 'survive' Beta?

    I hope the T and Z macro tools don't get changed, but I do hope protoss have something of equal significance. Blizzard might be just running into a creative block atm, who knows, we'll see.


    But I do think that that marauders will get nerfed, as well as blink, those are off the top of my head.
    Terrans will probably be getting the hardest. That probably goes with Thor, Nuke and who knows what else.
    I actually expect to see a buff to colossus. Idk if it was the BRs, but they look like they suck, unless you need like 6 of them heh.

    I am honestly speculating, when we hit beta, Zerg will NOT be as bad as everyone thinks, just go back and watch the BRs and estimate their apm and keep an eye on their resources when the observer clicks on a unit. That's just my 2 cents though.
    Last edited by Rick; 01-28-2010 at 06:32 PM. Reason: Added stuff

  3. #13

    Default Re: [Pure Speculation] What wont 'survive' Beta?

    I don't think zerg will be as bad as everyone makes them out to be either.

    On the other hand, they may be perceived as a bit boring comparatively because most common staple units have returned unchanged (ling/hydra/muta)?

  4. #14

    Default Re: [Pure Speculation] What wont 'survive' Beta?

    Am I the only person who is somewhat disappointed that Blizzard has released info on all extant units? No new units to look forward to or discover, beyond single-player. But then, considering the competitive nature of the game, maybe it would have ultimately been counterproductive to keep any secret up to now.

    At any rate, I rarely look into mechanics anymore because of their mercurial nature, changing from day to day. But I feel the Dark Pylons (Obelisks?) may be nerfed or changed. And the Mother ship will receive further tweaks...
    Aaand sold.


    Be it through hallowed grounds or lands of sorrow
    The Forger's wake is bereft and fallow

    Is the residuum worth the cost of destruction and maiming;
    Or is the shaping a culling and exercise in taming?

    The road's goal is the Origin of Being
    But be wary through what thickets it winds.

  5. #15

    Default Re: [Pure Speculation] What wont 'survive' Beta?

    Quote Originally Posted by rcp181 View Post
    I don't think zerg will be as bad as everyone makes them out to be either.

    On the other hand, they may be perceived as a bit boring comparatively because most common staple units have returned unchanged (ling/hydra/muta)?
    I think we need to devise strategies and tactics around Banelings for that matter. I imagine these critters can do a lot more than is currently shown.

  6. #16

    Default Re: [Pure Speculation] What wont 'survive' Beta?

    Multiplayer. They're gonna release Wings of Liberty as a singleplayer and include a map editor, but multiplay has been pushed back to Heart of the Swarm.

  7. #17

    Default Re: [Pure Speculation] What wont 'survive' Beta?

    changeling. Not a good unit atm.

  8. #18
    Rick's Avatar Junior Member
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    Default Re: [Pure Speculation] What wont 'survive' Beta?

    Quote Originally Posted by rcp181 View Post
    I don't think zerg will be as bad as everyone makes them out to be either.

    On the other hand, they may be perceived as a bit boring comparatively because most common staple units have returned unchanged (ling/hydra/muta)?


    agreed, its quite upsetting. We have not seen any Mutas, and that leaves me wondering if they do have a place in SC2. And at this point hydra seems useless because roach takes the spot, but I believe roach cannot attack air. Why not get them air attack and take hydra out and replace them with a new intuitive unit. That could very well work itself out if the roach could evolve into lurker, because lurkers are still at T3.

    For me, any unit that doesn't return from SC1 to SC2, I wouldn't hold a grudge towards blizzard, I would actually prefer less units returned. This is Starcraft 2, not Starcraft 1.5.

  9. #19

    Default Re: [Pure Speculation] What wont 'survive' Beta?

    Quote Originally Posted by sandwich_bird View Post
    changeling. Not a good unit atm.
    Rofl /thread

    The fact that we all forgot about it seems evidence enough that it's an incredibly unimpressive unit. In one of the gstar videos a player uses two and they're both killed instantly by idle units before they get a chance to morph. It just looked really sad

  10. #20

    Default Re: [Pure Speculation] What wont 'survive' Beta?

    Quote Originally Posted by Rick View Post
    agreed, its quite upsetting. We have not seen any Mutas, and that leaves me wondering if they do have a place in SC2. And at this point hydra seems useless because roach takes the spot, but I believe roach cannot attack air. Why not get them air attack and take hydra out and replace them with a new intuitive unit. That could very well work itself out if the roach could evolve into lurker, because lurkers are still at T3.
    You cannot, for any reason whatsoever, remove the most iconic zerg unit.

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