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Thread: [Pure Speculation] What wont 'survive' Beta?

  1. #1

    Default [Pure Speculation] What wont 'survive' Beta?

    In anticipation of tomorrow's, 'big news' ™

    Wanted to hear which units / abilities / tactics you guys think wont make it to the end of Beta/ship. Too strong? - Too spammable? Too stupid? Is there enough balancing room to fix?

    You name it...

    Again, as the title says, this is pure speculation, so let it fly.

    For me? Its 'Salvage' - I forsee a truckload of annoying bunker/turret spam (In theory) for next to no risk. While it may stay in the game, I don't see any way it can stay at 100% return.
    "Wait.....no Gzhee-Gzhee.....?.....whu......Why no Ghzhee-Gzhee?!?!?!?!"


    RIP - Leslie Nielsen

  2. #2
    The_Blade's Avatar Administrator
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    Default Re: [Pure Speculation] What wont 'survive' Beta?

    Heat seaker missiles:

    Reasons? Too OP and easily stackable with instant damage

  3. #3

    Default Re: [Pure Speculation] What wont 'survive' Beta?

    PC.......

  4. #4

    Default Re: [Pure Speculation] What wont 'survive' Beta?

    The Zerg.

  5. #5

    Default Re: [Pure Speculation] What wont 'survive' Beta?

    I would be surprised if any units were completely taken out after the start of beta. Other than that it's hard to predict abilities because first we have to speculate about what abilities are available. We're still missing a lot of information regarding the final state of most casters >.< We're especially clueless about zerg casters =/

    What appears to be in for sure (force field, psi storm, HSM, inject, EMP) look pretty good and I would only expect numbers tweaks.

    I guess my prediction is that all the changes will be in the numbers after beta.

  6. #6

    Default Re: [Pure Speculation] What wont 'survive' Beta?

    I'm not sure if too many thing will be removed, but will probably be modified/renamed.

    For instance, I expect these units to get hit with the nerf hammer.
    -Disruptor
    -Marauder
    -Ultralisk

    I expect these units' abilities to get modified.
    -Mothership
    -Infestor
    -Raven

    And I'm gonna go and say theres a chance one or two units will get scrapped for either under-use or for expansions. My candidate is the Lurker.

  7. #7

    Default Re: [Pure Speculation] What wont 'survive' Beta?

    the blizzard balance team...

  8. #8

    Default Re: [Pure Speculation] What wont 'survive' Beta?

    The banshee, Infestor, Immortal. Those will get a massive change after Beta. We saw none of them being used at G-star. NONE!!!!!

    The mothership will disappear. Blizzard just dont get it. Its a slow ass arbiter, not a unique unit.

    Terrans will be OP. Followed by protoss, and at a very distant last, the zergs...

    Those are my predictions.

    See ya.
    Waiting...

    The damned will return...

  9. #9

    Default Re: [Pure Speculation] What wont 'survive' Beta?

    The entire tech tree, and all the macro economics.

  10. #10

    Default Re: [Pure Speculation] What wont 'survive' Beta?

    Quote Originally Posted by GnaReffotsirk View Post
    The entire tech tree, and all the macro economics.
    I highly doubt the MULE and Queen will be removed. Probably just changed.

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