I would shit myself in awe.
01-17-2010, 05:17 AM
#11
01-17-2010, 10:30 AM
#12
I made a suggestion back in blizzforums to make the mothership into a composite unit with multiple parts, each part (or trisector of the MS) would house the "hardware" that supports each ability. Each part had its own HP and shields and were individually destroyable. And you also had to upgrade/build the components individually.
Basically, I suggested that the mothership be like a PC-motherboard, and each "add-on" was used as a stand alone unit. The maximum number of components you could have on the mothership was 3, but the possible components were 4-5. So you could tailor your mothership to have 3 abilites but not overpowered to have all of them.
If the possible abilities/components are cloaking field, planet cracker, vortex, time rift, wormhole transit, recall, stasis field and normal attack --at 1 time, you could only have 3 of them in your MS. You can choose to overlap time rift and vortex but, making the MS an AOE monster, but you may have to sacrifice mobility or normal attack or cloak.
But back then, I was also suggesting to bring back the mothership as a unique unit as it was a time when the news was that you were allowed multiple motherships. So, it did not go over very well with the folks at blizzforums.
With the current news and taking into consideration this thread, what do you guys think?
Last edited by don; 01-17-2010 at 10:42 AM.
Play Protoss? Look for the map Photon Cannon Tactics in the NA server!
01-17-2010, 10:53 AM
#13
Mother actually got 5 of them: Attack and cloak, passive one.Wormhole transit (25E), time rift(50E) and Vortex(75E). The MS got 200E, so considering it has not energy upgrade, you can still do a lot of stuff.
It's clearly a super-arbiter with something we can now name attack.
01-17-2010, 12:26 PM
#14
Another good reason to return Planet Cracker on Mothership:
You can combo cloaking and Planet Cracker. When you move you MS at the opponent he doesnt know if you have cloaked troops underneath or if your preparing to blast him.
Another thing that I noticed from the recent Mothership footage is it appears the Mothership has adopted and attack pattern similar to the Salamander in C&C 4. The Salamander for instance has four different missle pods that each have a "attack cone" in four different directions around the unit.
It appears that the Mothership has been given a similar setup where if you put the Mothership in the middle of the battle it will be able to deal 3 times as much damage. now what ability would be perfect to use if there are enemies on all three sides of the Mothership? You guessed it Planet Cracker
01-17-2010, 02:24 PM
#15
01-17-2010, 02:26 PM
#16
01-17-2010, 02:28 PM
#17
01-17-2010, 02:31 PM
#18
In the video we see if firing from the side closest to the enemy. All three sides are eventually fired. Well see whos eventually right Demo. Dont worry Ill remind you
Another thing to notice is that the Mothership is asymetric. If you look at the large floating circles two are on the same side.
01-17-2010, 02:34 PM
#19
It fired from the side closest to the enemy. It always fired from the side closest to the enemy. That doesn't mean it can fire from two or three sides at the same time like the Salamander.
Until we see it firing from two or three sides at once, you are full of shit.
01-17-2010, 02:34 PM
#20
I think high templars phase shift overlaps with temporal rift and vortex :\