The Thor's unique nature is due to Blizzard's inability to fit it in as what they originally intended it to be. What they've created is this hybrid unit with too many functions.
Usually a unit design is very simple. It fills one purpose and may have a secondary or support role. The Thor fills four roles. It's a light anti-air counter, a ground heavy support unit, a siege weapon (Barrage) and a big freakin meatshield for ground units. A Siege Tank in Tank mode, a Battlecruiser, a Valkyrie... The Thor is none of these? No. It's all of these. The only balancing factor is that it can't do all of this at once, and can be countered. Design-wise, this unit is a mess.




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. But now it has only an minute splash, that is only efective, if the enemy has it's units stacked. I've heard people talking, that they used mutalisk to kill an counter thors
, and i thought it was suposed to be a counter to them. It seems that the splash damage has been nerfed when the thor received its cannons back, so i'm wondering is the thors new ability the reason for the nerf?


