An interesting micro ability I thought of was formation drawing.
The way it works is like this: you select some number of units. You activate the formation drawing function. At this point, you can left-click and drag a path. Your units then form up along that path at even spacing and intervals, as best as that number of units can. If there are more units than can fit along the path, then they bunch up. If there are fewer units, then they are evenly distributed along the path.
Now, you can't move the units in this formation. At least, there would not be a way to say, "Move the path forward." If you want to move them, then they will follow the standard movement conventions. So this is mainly a defensive technique.
Also, nothing says which units go where. So if you've selected a heterogenous force, they may not go where you'd like.
No. As DSquid pointed out, this is essentially timeshifting your time.I. Order-Storage or Hold-Order
StarCraft is an RTS. As such, time and time pressure are important. What you're essentially asking to do is to borrow time from one period of time and donate it to another. This is not a good idea, since a measure of a player's micro skill is built on their ability to execute micro in the time allotted. Not in the time allotted plus some extra time that you borrowed from some downtime.




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