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Thread: Psionic Power Levels Chart

  1. #21
    Gradius's Avatar SC:L Addict
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    Default Re: Psionic Power Levels Chart

    Updated this a little.

  2. #22

    Default Re: Psionic Power Levels Chart

    What's funny is the very notion of PI brings lore nubs from the netz over. When I see titles like this, I fear that it may reek of the local nub.

    But this is untainted. For that, I congratulate you good sir.

  3. #23

    Default Re: Psionic Power Levels Chart

    Wait... whut?

    I thought the extent the Overlords had any "psi" potential was for communication (as established by the concept of the psi emitters) ?

    I was always under the assumption that Overlords kept themselves afloat due to some kind of natural lighter-than-air gas production within their carapices...? All the descriptions in SC1 seem to point toward organic/biological means ("pneumonic carapice" upgrades, etc) for most Zerg abilities.

  4. #24
    Gradius's Avatar SC:L Addict
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    Default Re: Psionic Power Levels Chart

    ^---yep. Blizzard decided to throw in telekinesis at one point however.

  5. #25

    Default Re: Psionic Power Levels Chart

    Quote Originally Posted by Gradius View Post
    ^---yep. Blizzard decided to throw in telekinesis at one point however.
    Wasn't that for locomotion, and the gas was for bouyancy?

  6. #26

    Default Re: Psionic Power Levels Chart

    Quote Originally Posted by Quirel View Post
    Wasn't that for locomotion, and the gas was for bouyancy?
    Fart the gas, and you get locomotion :P

    I wonder about Blizzard sometimes. I might need to make my own alternate reality for SC if they completely screw up the SC2 trilogy...

  7. #27

    Default Re: Psionic Power Levels Chart

    Might have to? That's part of the fun of enjoying something, thinking of new ways it could've happened.

  8. #28

    Default Re: Psionic Power Levels Chart

    Quote Originally Posted by eternallight View Post
    Fart the gas, and you get locomotion :P
    The problem with that is that they become reliant on reaction mass, which limits their range considerably.
    The second problem is that their reaction mass is also what keeps them buoyant.

    Quote Originally Posted by eternallight View Post
    I wonder about Blizzard sometimes. I might need to make my own alternate reality for SC if they completely screw up the SC2 trilogy...
    Meh. While there's things I wish they did differently, the SC universe isn't fleshed out enough for me to imagine an alternate reality.

  9. #29

    Default Re: Psionic Power Levels Chart

    Quote Originally Posted by Quirel View Post
    The problem with that is that they become reliant on reaction mass, which limits their range considerably.
    The second problem is that their reaction mass is also what keeps them buoyant.
    Come now. They could just as easily use some kind of bladder system to pump air from the front to behind. Or have some kind of organic fins/propellers/etc under that carapice. My point simply was that there were a plethora of ways overlords could achieve locomotion without having to throw psionics into the mix.

    Telekenesis is generally regarded as a higher-level psionic ability, and higher-level psionics is the reason the Overmind targeted the Terrans in the first place. Judging by all the original texts and, indeed, in-game names/abilities/cues (SC1), there really was no justification for telekenetic locomotion for overlords.

    But I suppose Blizzard has erred in far worse ways to nitpick over tiny details. Regardless, I digress from the OP.

  10. #30

    Default Re: Psionic Power Levels Chart

    Ulrezaj 600? WTF? Stronger than hybrids and even Kerrigan?

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