We are constantly presented with new sugestions or features that people would like to ad to the game. And some people are constantly saying that the game neds to be more chalenging and harder, nothing has ever enough micro or macro.
So i'm just wondering, what is wrong with wanting an simple good designed game with a good flow. There will not be only pros playing this game, there will also be casuals. I'm one of those casuals, so i'm wondering why do you want to ruin the game for us casuals?
Some people play for fun, and not only for the competition between other players and the thriels it brings. Macro mechanics for example are not fun. They deprive me of that fun sensation of finishing something. I actualy like it very much, when i'm done with the resourcess (everything full and ruining), and can forget about them, and concentrate on other things like army. But with the macro mechanics you are never done with it, since you can never be.
I still remember the old farms in AE2( before the exp), where you had to manualy replenish them every once in a while. And lategame, you probaly had so many, that you had to replenish an farm every 15 seconds. It was one of the most nuisance things in the game, and the number one complain. And the curent macro mechanics remind me exactly of that. So i don't understand why people would like these mechanics, and for some people even those are not enough, they want even more useless features in the game.
You also need a fun game if you want a large playing auidience.
I would like to understand you, so could you explain to me why the macro mechanics are good?





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