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Thread: New map posted on FaceBook

  1. #21

    Default Re: New map posted on FaceBook

    Quote Originally Posted by Pandonetho View Post
    Don't you worry about me worrying about you worrying about submering supply depots mister. I'll worry about whatever I want people not to worry about whenever I want to.
    Dont worry about him worrying about you worrying about him worrying about you worrying about submerging supply depots.

  2. #22

    Default Re: New map posted on FaceBook

    Quote Originally Posted by Blazur View Post
    Trust me...siege tanks aren't the problem in SC2. It's the sunken depots and salvageable bunkers you need to be worried about. The Terrans will have no problems turtlings themselves off with ease, so in every map when playing against Terrans you need to anticipate this and consider a circumventing attack route or siege push.



    That is another route in, and it's doubtful any tower will notice that threat. But all the Terrans need to do is post a few marines or single tank behind the rocks to challenge a threat to them with impunity.
    The very question is if the player who sets the blockade can put a siege tank at both the rocky and the other cliff entrance and control both very well, attacking at more than one point just to get distraction time could work against it well enough to weaken either the rocks or the blockade... I think it's just terran's nature and I wonder if the map really favors them too much. I guess it's a matter of playing and seeing if it does or not.

  3. #23

    Default Re: New map posted on FaceBook

    Yeah, I've got to see a Battle Report video on this map. I'm not sure how you'd be able to regain control of the center if you ever lost it. Double rich mineral fields within a rock throw's distance?

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  4. #24
    Pandonetho's Avatar SC:L Addict
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    Default Re: New map posted on FaceBook

    Yeah, I've got to see a Battle Report video on this map. I'm not sure how you'd be able to regain control of the center if you ever lost it. Double rich mineral fields within a rock throw's distance?
    You'd still need 2 resourcing buildings and it doesn't look that easily defendable.

  5. #25

    Default Re: New map posted on FaceBook

    It looks to me like all of the map is accessible by cliff climbers. I don's see water or any really deep canyons.

  6. #26

    Default Re: New map posted on FaceBook

    Since zergs got no cliff climbers, they will be in disadvantage against terran or prottos players. By the way, where are the sarting positions??????

    And that section in the mid wtf???? i mean there are two groups of yellow minerals, as if both players could mine at the same time, which obviuously wont happen. Oh man i want this game so bad......
    Waiting...

    The damned will return...

  7. #27

    Default Re: New map posted on FaceBook

    Zerg don't need cliff climbers. All they need is to plop some creep there and open a Nydus Worm, then his entire army can enter.
    Decepticons, transform and rise up!

  8. #28

    Default Re: New map posted on FaceBook

    I got bored and decided to do this:


  9. #29

    Default Re: New map posted on FaceBook

    I know for a fact I'll be using the top right and bottom left high ground outcroppings for warp-in and building proc stargates.

  10. #30

    Default Re: New map posted on FaceBook

    Quote Originally Posted by DemolitionSquid View Post
    I know for a fact I'll be using the top right and bottom left high ground outcroppings for warp-in and building proc stargates.

    The last time I played, Warpgates were available so early, built so quickly, and cost so little (I think it was seriously just 25 minerals and that's it), that proxy gates were completely unnecessary. Not that it can't change, just that I think the idea is for them to be super easy to get.


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