Sorry to be "off-topic" and to nitpick, but I couldn't help notice that no one said anything about the OP's comment about the Hydralisk melee attack. Just to give a correction:
The Hydralisk does both ranged and melee damage to ground units and ranged damage to air units. Hydras don't attack by melee only; that's zerglings. They kept their old attack, but gained melee attack as well for close-range units.
You may continue the discussion now ^_^
PS:
my opinion, the hydralisk should stay as is. There is no point in changing it as without it, the zerg loses a multi-purpose unit that's cheap and quick to build, unlike for the other 2 races (except maybe for stalkers...)




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