I like to think of a defining trait of the Zerg as a certain "aaaaaaaah don't let it get near me" factor.
Stuff like Zerglings and Banelings really get that feeling across, and I felt that Lurkers in Brood War also had that effect. Even though they have a ranged attack, you ideally want to use them as assault units, burrowing right in the face of the enemy, as opposed to at a distance.
Although there is no more Dark Swarm in SC2 to give Lurkers cover, I suspect that the Infestor's ability to slow and immobilise enemies will allow Lurkers to still be effective, especially since Lurkers have longer range now.




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