I still don't think it's random - the whole point of a scatter command is to avoid a big AoE at 'ground zero', and outwards from a central point is always predictable, but not nessesarily practical in a certain situation.
It's just another choice one has to make.
As for distance/length control - In that other game, units would continue to scatter outwards for as long as you held the X button. It meant that you could just quickly tap it for "unstacking" a cluster of units.





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