No, it should just have another layer of guns on its already-existing guns.
12-30-2009, 05:17 PM
#141
No, it should just have another layer of guns on its already-existing guns.
12-30-2009, 05:18 PM
#142
Sad game. The Zerg player just kept doing the wrong things. Not that the general weakness of the Roach wasn't a substantial contributing factor. But there were things that could have helped.Some Thor massing.
http://www.youtube.com/watch?v=Xsnj7...eature=related
Infestors. Neural Parasite would have been a great boon. As would Overseers with their acid spore thing. He instead fast-teched to Brood Lords. Not a bad choice, seeing how quickly they murdered the Thors. But he left the door open for Vikings, which can be quickly double-pumped from an single StarPort. Which is odd, since BLs come from Corruptors. So it's not like he didn't have the tech to make the things to stop Vikings.
If there was some way to protect the Hydralisks from Hellions, they would have been helpful.
Vikings are air.No infantry. No air.
"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C. S. Lewis
"You simply cannot design a mechanic today to mimic the behaviour of a 10-year old mechanic that you removed because nearly nobody would like them today." - Norfindel, on the Macro Mechanics
"We want to focus the player on making interesting choices and not just a bunch of different klicks." - Dustin Browder
StarCraft 2 Beta Blog
12-30-2009, 05:21 PM
#143
12-30-2009, 05:38 PM
#144
12-30-2009, 06:26 PM
#145
12-30-2009, 07:41 PM
#146
Ooh which video?
12-30-2009, 07:47 PM
#147
http://www.youtube.com/watch?v=Xsnj7...eature=related
min 9:30
The viking switches to air form and you can see the portrait change. I only saw one siege tank portrait though. Maybe someone can check and make sure.
12-30-2009, 08:32 PM
#148
hey, that's pretty neat. never noticed that before.