
Originally Posted by
Norfindel
I think that the different Queen tiers were good, i would like to see that return, but simpler: when you are at tier 2 (Lair), your Queens get more powerfull, and the same when you are at tier 3 (Hive). That could even affect movement speed, spells, and attack, keeping the unit more interesting the whole game, save for Spawn Larva, that has really only one possible target. The main issue remains the tree macro mechanics themselves (SL, PC, MULEs), they lack complexity and choice. They are used always exactly the same, over the same place.