
Originally Posted by
Norfindel
To me, it's a matter of what was the problem they supposedly attempted to solve. They said that their ex-pro-gamer felt it was too easy to macro. So, all pro-gamers can macro the same, no distinction.
A solution to that, is to design some mechanic that makes "micro" pro-gamers different than "macro" pro-gamers. Making a mechanic that has low, or no impact on micro wouldn't solve the problem. Also, they shouldn't give too much of a boost, if you really want to make the two styles possible.
At mid or low skill level, i see no reason why a player centered on micro would use the macro mechanics at all. Aren't them supposed to be something for great macroers to show their expertise?